RedChaos Posted October 18, 2014 Report Share Posted October 18, 2014 i really want to be involved in reskinning this game but sadly i messaged the wildfiregames contact email but still dont have any response i ve been Reskinning getting involved in some mods for quite some time now and i want to get on a job to work on got bored here Quote Link to comment Share on other sites More sharing options...
niektb Posted October 18, 2014 Report Share Posted October 18, 2014 Hmm, who takes care of the contact e-mail?I'm just curious, reskinning in what sense? Texturing?To join WFG's Team you need to create a topic in the Applications & Contribution forum (under Game Development) where you tell something about yourself and show some of your previous work. There is a pre-fabbed form that you can fill in in that topic. Quote Link to comment Share on other sites More sharing options...
RedChaos Posted October 18, 2014 Author Report Share Posted October 18, 2014 Alright Thanks ill also show them my version of the Unit formation icon that i posted here a few months ago Quote Link to comment Share on other sites More sharing options...
RedChaos Posted October 18, 2014 Author Report Share Posted October 18, 2014 and some of my works Quote Link to comment Share on other sites More sharing options...
feneur Posted October 18, 2014 Report Share Posted October 18, 2014 i really want to be involved in reskinning this game but sadly i messaged the wildfiregames contact email but still dont have any response i ve been Reskinning getting involved in some mods for quite some time now and i want to get on a job to work on got bored here Did you use another email address there? I searched my inbox for the one you have for your account here, but didn't find any emails from that address.http://www.wildfiregames.com/forum/index.php?showtopic=11297 gives you the information required for how to start helping out with making the art for the game, but to summarize: Make sure you understand the license the content will be used under (and agree to it) and start working on one of the open tasks. If you consistently produce good work you will eventually be asked to join the team. An application can be nice as it gives us a chance to get to know you and your previous work, but it's the work done on the game that will make the biggest difference. Quote Link to comment Share on other sites More sharing options...
RedChaos Posted October 18, 2014 Author Report Share Posted October 18, 2014 Great also i am still learning 3dmax is it ok i just use 3dmax 5 not the latest one Quote Link to comment Share on other sites More sharing options...
feneur Posted October 18, 2014 Report Share Posted October 18, 2014 3DS Max 5? From 2002? I'm afraid that's not too likely to work as it needs to be able to open or at least export to Collada files, and I don't think there's a way to make that possible with such an old version. Newer versions support exporting to Collada (.dae) files by default unless I'm remembering wrong. There is a plugin that was used previously, but the oldest version that plugin supports is 7.I'd recommend using Blender instead. It might take a little while getting used to if you're used to Max's interface, but it supports Collada by default and since it's free you can always have the most recent version. 2 Quote Link to comment Share on other sites More sharing options...
RedChaos Posted October 18, 2014 Author Report Share Posted October 18, 2014 Alright i use 3dmax for modding in RON but if it cant be used in 0 AD ill get used to blender instead ill let you show some of my work to satisfy you guys ill send them in one package so it might take a while One Question if i you are satisfied with my texturing capabilities and not my modeling capabilities will i still get a chance to get on the art team? Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 18, 2014 Report Share Posted October 18, 2014 You are not forced to use Blender to get in the team. I have made a lot of models for them in max before switching to blender. Instead of sending/creating a big package why don't you showcase your work on something like deviant ART it will save you some hassle since not all of your work will be in the game.Depends on the type of Texturing I guess... Quote Link to comment Share on other sites More sharing options...
feneur Posted October 18, 2014 Report Share Posted October 18, 2014 You are not forced to use Blender to get in the team. I have made a lot of models for them in max before switching to blender. Instead of sending/creating a big package why don't you showcase your work on something like deviant ART it will save you some hassle since not all of your work will be in the game.Depends on the type of Texturing I guess...No, he's not forced to use Blender. But he does have to use an application that can export to Collada. And as far as I'm aware the version of Max that he's got can't do that. So then he either has to get a newer version of Max, which is expensive, or get Blender which is free Quote Link to comment Share on other sites More sharing options...
rolf.sievers Posted October 18, 2014 Report Share Posted October 18, 2014 Wouldn't some converter program work as well? Do stuff in (old) Max → convert it to Collada. Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 18, 2014 Report Share Posted October 18, 2014 You can export to obj and get it into blender to dae. However you can't export anims in Blender, so he won't be able to do anims. Quote Link to comment Share on other sites More sharing options...
thamlett Posted October 18, 2014 Report Share Posted October 18, 2014 As a modder myself, I'd be interested in seeing your work. Do you have a github repo or can you zip it and create PM with me, stanislas69 and niektb? Quote Link to comment Share on other sites More sharing options...
feneur Posted October 18, 2014 Report Share Posted October 18, 2014 Wouldn't some converter program work as well?Do stuff in (old) Max → convert it to Collada.It might certainly be possible. The question is if it's a good idea though, the fewer steps something needs to go through the more likely it is that it will work. At least generally speaking, converting something from one format to another always leaves a risk that some information is lost. Quote Link to comment Share on other sites More sharing options...
RedChaos Posted October 19, 2014 Author Report Share Posted October 19, 2014 Also if you guys will be creating a Campaign Map if This game Uses the Same technique as other Games eg. Rise of Nations ill be willing to help (if it functions like Risk) Quote Link to comment Share on other sites More sharing options...
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