Lion.Kanzen Posted May 9, 2014 Report Share Posted May 9, 2014 (edited) The Migdol Stronghold trains Chariots, Camelry, and War Elephants. It also fires arrows at enemy units, and can be used to garrison unitsMigdol, or migdal, is a Hebrew word (מגדּלה מגדּל, מגדּל מגדּול) which means either a tower (from its size or height), an elevated stage (a rostrum or pulpit), or a raised bed (within a river). Physically, it can mean fortified land, i.e. a walled city or castle; or elevated land, as in a raised bed, like a platform, possibly a lookout. The term for a border fort is similar, mekter, in Egyptian. Figuratively, "tower" has connotations of proud authority.Joshua referred to Migdal-Gad, tower of Gad, one of the fortified cities of Judah, and also to Migdal-El, tower of God, one of the fortified towns of Naphtali (Joshua 19.38); and the city of origin of Mary Magdelene [Magdala] (Matthew 27:56; Mark 16:9; Luke 8:2; John 20:18).Jeremiah referred to a "Migdol" in Egypt, (Jeremiah 44:1) an island in the Nile, and Ezekiel referred to the Migdol of Syene, in Upper Egypt, in the context of the seat of government. The letters of uta refer to a "Magdalu in Egypt" which Albright identified with Jeremiah's Migdol.[1]The Book of Exodus records that the children of Israel encamped at Pi-hahiroth between Migdol and the Red Sea, before their historic crossing.Migdal Ha'emek is a large hill surrounded by the Kishon river, west of Nazareth. Edited May 9, 2014 by Lion.Kanzen 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2014 Author Report Share Posted May 14, 2014 my own version of this fortress. 1 Quote Link to comment Share on other sites More sharing options...
niektb Posted May 14, 2014 Report Share Posted May 14, 2014 Sorry for my late reply but the Ptolemaic fortress looks very similar. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2014 Author Report Share Posted May 14, 2014 Sorry for my late reply but the Ptolemaic fortress looks very similar.I know, I try to represent more premitive version, the buildings can have similarities, but not be the same. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2014 Author Report Share Posted May 14, 2014 (edited) I'm almost 3D Artist Edited May 14, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
niektb Posted May 15, 2014 Report Share Posted May 15, 2014 I made some UV-mapping improvements and baked AO maps. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 15, 2014 Report Share Posted May 15, 2014 Little Question : It looks a bit simple (not bad) to me. Can't you add a litlle more details ? I know Modelling isn't your stuff Lion. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 16, 2014 Author Report Share Posted May 16, 2014 Need props Stan or new texture. I feeling the same. Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 16, 2014 Report Share Posted May 16, 2014 I can make the same as the AOM Game, with 0 A.D's color if you'd like. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 16, 2014 Author Report Share Posted May 16, 2014 I can make the same as the AOM Game, with 0 A.D's color if you'd like.remember not very like because, copyright Quote Link to comment Share on other sites More sharing options...
Zophim Posted May 17, 2014 Report Share Posted May 17, 2014 I can make the same as the AOM Game, with 0 A.D's color if you'd like.remember not very like because, copyright Not just the copyright/plagiarism factor:As much as possible, we should base in-game entities on the historical record, and not directly on derivative works and games such as AOM. Our structures and units should resemble those of other games only insofar as the other games themselves have likewise based their research on history. All this is not to make judgments on the historicity of commercially available games, but simply to point out that we should engage in good research and authenticity practices, going to primary and secondary sources ourselves instead of taking shortcuts. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 17, 2014 Author Report Share Posted May 17, 2014 May be more taller img dolmas an a tower fortress like Britannic Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 23, 2014 Author Report Share Posted May 23, 2014 (edited) I work wirth new version , may be military of Ptolemaic texture. Edited May 23, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Radagast. Posted May 24, 2014 Report Share Posted May 24, 2014 Looking promising. I think the complexity is really okay for the tower/fortress. The civic center may be something different. Thx for the new awesome 3D model. Quote Link to comment Share on other sites More sharing options...
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