Stan` Posted May 5, 2014 Report Share Posted May 5, 2014 I HATE Blender... Forgot to save, and this stupid program can't import animations correctly. Everything is screwd... 1 Quote Link to comment Share on other sites More sharing options...
Radagast. Posted May 5, 2014 Report Share Posted May 5, 2014 (edited) stan. blender always saves for you on exit.On restart just open the quit.blend and there you go. blender is a gentle cavalier.max and blender are at war and thus max prevents blender from importing its battle plans/animations. that's just usual. - the idle pos looks best if the rows are in the water I guess.best for rowers I guess. but for the ship as is the rows could have been pulled in. but if they're heavy this is doubtful too. Edited May 5, 2014 by Hephaestion Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 5, 2014 Report Share Posted May 5, 2014 Nope he saved two days ago project.Blender is at war with himself, you cannot just import export DAEs it screws size, animation, and cohesion.I had not enough undos. Now I have to start over (((((( Quote Link to comment Share on other sites More sharing options...
Radagast. Posted May 5, 2014 Report Share Posted May 5, 2014 (edited) Blender also saves arbitrary files from the last days.Also as blend1, blend2. And it also saves randomly: File -> Recover --> look for a possible time (all filenames are just numbers, look at the time, open all if required)Poor stan, not even one file uploaded somewhere? Let's just keep the ship as is.The ingame files you still have? So it's fine. Let's stick with it. Edited May 5, 2014 by Hephaestion Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 5, 2014 Report Share Posted May 5, 2014 (edited) Here are the filesFixed in the Snekkja folder (All of Nieks comments)Previous in the Mods folderBlend File Included.I won't touch it anymore. If you want to tweak feel free EDIT : The Skei and the long drakkar are missing rows and I won't do the animation 24hours of pain... is too much per boat. I'll add the missing rows tweak a few things and then upload them here.Only one missing is the drakkar (drekkar ?)Final.7z Edited May 5, 2014 by stanislas69 1 Quote Link to comment Share on other sites More sharing options...
niektb Posted May 6, 2014 Author Report Share Posted May 6, 2014 What's left are the drekar, karvi and the knarr. Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 7, 2014 Report Share Posted May 7, 2014 Some WIP with the Knarr. Just a little question the drekkar is gonna be huge are you okay with it ? (This is the biggest ship on the image I posted previously) Quote Link to comment Share on other sites More sharing options...
Radagast. Posted May 7, 2014 Report Share Posted May 7, 2014 Oho. Glory is back. thx for this ship. How many viking might fit into the Drekkar? Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 8, 2014 Report Share Posted May 8, 2014 According to the PDF 100 and 78 rows. Quote Link to comment Share on other sites More sharing options...
niektb Posted May 8, 2014 Author Report Share Posted May 8, 2014 Some WIP with the Knarr. Just a little question the drekkar is gonna be huge are you okay with it ? (This is the biggest ship on the image I posted previously)In that picture it looked a bit overhuge Maybe stick with the same sizes as the Snekkja but way more eyecandy? (A catchy dragon head, a tent?, a bunch of props) Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 8, 2014 Report Share Posted May 8, 2014 Knarr FinalKnarr.7z Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 8, 2014 Report Share Posted May 8, 2014 Yeah I can make that big tent. Quote Link to comment Share on other sites More sharing options...
feneur Posted May 8, 2014 Report Share Posted May 8, 2014 Not sure if you've seen this, but it might be a nice source of inspiration in any case: http://www.vikingkings.com/en/dragon-harald-fairhair.html https://www.facebook.com/DrakenHaraldHarfagre/photos_stream Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 8, 2014 Report Share Posted May 8, 2014 Thanks a lot for this. I'm not sure but I think we could replace the existing viking ship in 0.a.d by one I made Quote Link to comment Share on other sites More sharing options...
niektb Posted May 30, 2014 Author Report Share Posted May 30, 2014 I feel guilty that it took me so long to commit. So I've commited the Merchant, the fishing boat and the Snekkja.I was thinking of resizing the Snekkja a little, can I do so without messing up the armature? 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 30, 2014 Report Share Posted May 30, 2014 Nothing prevents you from trying. But Blender is really picky Thanks for the commit. I didn't figure out how to make the 60 sails in the other boat. In the game they are somehow rigged with three bones but I don't see how. Quote Link to comment Share on other sites More sharing options...
niektb Posted May 30, 2014 Author Report Share Posted May 30, 2014 Nothing prevents you from trying. But Blender is really picky Thanks for the commit. I didn't figure out how to make the 60 sails in the other boat. In the game they are somehow rigged with three bones but I don't see how.What boat? The Drekar? I think you could use the Snekkja as a base model and then just add some additional ornament, change some proportions, add that tent and the Dragon Head and you're all fine.The last ship (Karvi) requires some additional work I think though. Quote Link to comment Share on other sites More sharing options...
niektb Posted July 10, 2014 Author Report Share Posted July 10, 2014 Stan, as already said through IRC there is a visual glitch in the snekkja:I think it is the same issue as with the Egyptian CC ( https://www.dropbox.com/s/8n6nkupqicn493v/Screenshot%202014-05-08%2016.30.34.png )Enrique described the fix (The weird shadowing, and probably the artifacts too, may be the smoothing faces. Since its a cubic shape but the faces are smoothed out, it creates artifacts while trying to make it look "rounded" when it really should be "cubic". This is solved by detaching faces manually selecting them and hitting "Y" or you can try an automatic approach using an "edge split" modifier, which makes sharp edges based on how big the angle with the next face is. The default angle thresold is 30 degreez IIRC, but I recommend to increase it to something like 75-90 if you want to maintain smooth geometry (like columns, barrels....))But it damages the animations in this case. Could you take a look at it? Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 10, 2014 Report Share Posted July 10, 2014 (edited) Fixed and Commited. I also fixed the eaten shield. Edited July 10, 2014 by stanislas69 Quote Link to comment Share on other sites More sharing options...
niektb Posted July 11, 2014 Author Report Share Posted July 11, 2014 I saw that there was a misunderstanding about the viking ships:This is the correct line-up:Fishing ship.Knarr: MerchantKarvi: combination but weaker warship/ less trading income.Snekkja: WarshipDrekar: Elite warshipThe snekkja has replaced the Skeid. For the records I'm listing here the bonuses once more:Knarr: Mobile dropsiteKarvi: None.Snekkja: Loot bonusing auraDrekar: Loot bonusing aura, Mobile dropsite, trains units 1 Quote Link to comment Share on other sites More sharing options...
thamlett Posted July 12, 2014 Report Share Posted July 12, 2014 *thamlett submits the changes according to Master Niek's instructions.*thamlett bows and hands his sword to Master Niek . Quote Link to comment Share on other sites More sharing options...
niektb Posted July 12, 2014 Author Report Share Posted July 12, 2014 *thamlett submits the changes according to Master Niek's instructions.*thamlett bows and hands his sword to Master Niek .Thank you, although you can keep your swords and stand up as I'm not your master ( not quite) Quote Link to comment Share on other sites More sharing options...
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