Stan` Posted April 5, 2014 Report Share Posted April 5, 2014 3 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted April 5, 2014 Report Share Posted April 5, 2014 It's a good start.I encourage you to stand at a table and make mock hammering movements to get a feel as to how the body would move in this situation. I think the torso would probably twist more, for instance. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 5, 2014 Author Report Share Posted April 5, 2014 Thanks I did it Next time doing next to a mirror could help. I also watched blacksmith videos to get the feeling.Thanks for the feeback I'm gonna fix the torso. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 5, 2014 Report Share Posted April 5, 2014 Haha do it Stan , many animations for the game Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 5, 2014 Author Report Share Posted April 5, 2014 On 05/04/2014 at 5:04 PM, Mythos_Ruler said: It's a good start.I encourage you to stand at a table and make mock hammering movements to get a feel as to how the body would move in this situation. I think the torso would probably twist more, for instance.Indeed looks better. On 05/04/2014 at 5:32 PM, Lion.Kanzen said: Haha do it Stan , many animations for the game Thanks for the support lion 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 5, 2014 Report Share Posted April 5, 2014 On 05/04/2014 at 5:47 PM, stanislas69 said: Indeed looks better.Thanks for the support lion How you doing this so faster? Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 5, 2014 Author Report Share Posted April 5, 2014 Motivation maybe. Always remember to do what you like 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 5, 2014 Report Share Posted April 5, 2014 (edited) -climbing into a ladder-climbimng into a horse- improving death may be we can have like this.Our addon to Gore , decapitations. Etc. Improved roman fighting etc. Edited April 5, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 5, 2014 Author Report Share Posted April 5, 2014 Quote -climbing into a ladder-climbimng into a horse- impring death may be we like this.I could try. Quote Link to comment Share on other sites More sharing options...
Radagast. Posted April 5, 2014 Report Share Posted April 5, 2014 Hmm.. I wonder if the movement weren't more like a loop. First to the side looping back upwards ... the forward and down again. Though it might depend on the weight of the hammer. Difficult. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 5, 2014 Author Report Share Posted April 5, 2014 On 05/04/2014 at 10:22 PM, Hephaestion said: Hmm.. I wonder if the movement weren't more like a loop. First to the side looping back upwards ... the forward and down again.Though it might depend on the weight of the hammer. Difficult.I don't know... I plan to make variations to have different blacksmiths in the same building On 05/04/2014 at 6:16 PM, Lion.Kanzen said: -climbing into a ladderThis one requires coding. And therefore I can't do anything for now Quote -climbimng into a horseWould be nice. But I think it requires coding to Quote - improving death may be we can have like this.Our addon to Gore , decapitations. Etc. Improved roman fighting etc.If I understand correctly you mean having the same mod as Rome II ? If so, the skeletons won't fit. But you can always add bloody variations on the units. We could have a blood mask like http://www.twcenter.net/forums/downloads.php?do=file&id=2042 But that's 2D Quote Link to comment Share on other sites More sharing options...
MerfAvenger Posted April 16, 2014 Report Share Posted April 16, 2014 This is looking good! Will the same blacksmith be doing the different animations, or will there be one blacksmith looping each animation?With the different animations I'm assuming it'd look like he's progressing to make one item? Going to the bucket, etc. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 16, 2014 Author Report Share Posted April 16, 2014 Well this is still to be defined. Since it's an OSP (Open Source Project) I can change it to fit the needs. I guess I could make it wonder around. Quote Link to comment Share on other sites More sharing options...
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