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I would

16 hours ago, Nescio said:

However, I do like consistency, and e.g.


<food>200</food>
<wood>50.0</wood>

is ugly.

I like consistency too, I guess that's why I discuss about that with you.

I would recommend

<food>200.0</food>
<wood>50.0</wood>

and even (if needed)

<food>200.0</food>
<wood>0.0</wood>

About rP22408 that should have been discussed as in recomanding exactly the converse of removing trailing zeros for modifications.

As I said above the argument is different for templates and modifications but it's about the same kind of issues.

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Added more variation to the texture so it's less uniform.

@Nescio I need some suggestions for the template <?xml version="1.0" encoding="utf-8"?> <Entity parent="template_unit_fauna_wild_aggressive"> <Attack> <Melee> &

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1 hour ago, fatherbushido said:

I would

I like consistency too, I guess that's why I discuss about that with you.

I would recommend


<food>200.0</food>
<wood>50.0</wood>

and even (if needed)


<food>200.0</food>
<wood>0.0</wood>

About rP22408 that should have been discussed as in recomanding exactly the converse of removing trailing zeros for modifications.

As I said above the argument is different for templates and modifications but it's about the same kind of issues.

Could you explain why?

As for rP22408, I don't remember the details (@bb_?), but I guess changing e.g. armor_hero_01.json from

"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 600},
"modifications": [
	{"value": "Armour/Hack", "add": 2.0},
	{"value": "Armour/Pierce", "add": 2.0},
	{"value": "Cost/Resources/metal", "add": 50}],

to

"cost": { "food": 0, "wood": 0, "stone": 0, "metal": 600 },
"modifications": [
	{ "value": "Armour/Hack", "add": 2 },
	{ "value": "Armour/Pierce", "add": 2 },
	{ "value": "Cost/Resources/metal", "add": 50 }
],

was a lesser change compared to changing it into

"cost": { "food": 0.0, "wood": 0.0, "stone": 0.0, "metal": 600.0 },
"modifications": [
	{ "value": "Armour/Hack", "add": 2.0 },
	{ "value": "Armour/Pierce", "add": 2.0 },
	{ "value": "Cost/Resources/metal", "add": 50.0 }
],

Also, there were things such as

"add": 0.10

 

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