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Balance poll for R29


Atrik
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What balancing change would you like to see in R29?  

6 members have voted

  1. 1. Remove Heros from preferred class. Units will no longer chose Heroes as primary target, reducing hero dance efectiveness. [UnitAI] - From community mod

  2. 2. Han Crossbowmen - Increase Attack Range from 45 to 50 - Reduce Prepare time from 600 to 300 ms - Increase Repeat Time from 3000 to 3500. [Unit Balance] - From community mod

  3. 3. Gauls Naked Fanatics - Reduce Health from 200 to 160 - Decrease hack damage by 20%. - Decrease hack armor from 3 to 2. [Unit Balance] - From community mod

  4. 4. Persian Immortals - Decrease ranged pierce damage from 12.2 to 10.8 - Increase spread from 1 to 1.75. - Reduce Health from 120 to 100. [Unit Balance] - From community mod

  5. 5. Elephants - Allow all Elephants to be garrisoned on Forts. [Unit Balance] - From community mod

    • Yes
    • No
      0
    • I don't know
      0
  6. 6. German Wagon Encampment - Reduce cost from 350 wood, 150 stone to 275 wood, 100 stone. [Unit Balance] - From community mod

  7. 7. German Seeress - Increase Prophecy of Death from 15 to 20 meters - Increase Human Sacrifice aura range from 15 to 20 meters - Increase Hack resistance from 2 to 3 - Increase Pierce resistance from 4 to 6 [Unit Balance] - From community mod

  8. 8. German Slōgijanōz (Champion axemen) - Decrease metal cost from 100 to 80. [Unit Balance] - From community mod

  9. 9. Scout Ship - Range decreased by 4 meters. - Ship counter damage reduced from 3 to 2.5. - Cost increased from 50 food and 50 wood to 50 food and 100 wood. [Unit Balance] - From community mod

  10. 10. Foundation Resistance - Building foundation pierce armor increased from 10 to 20. [Unit Balance] - From community mod

  11. 11. Cavalry - All Cavalry speed reduced by 15%. [Unit Balance] - From community mod

  12. 12. Champion Cavalry - Melee Champion Cavalry health reduced from 260 to 220. - Ranged Champion Cavalry health reduced from 240 to 200. - Champion Cavalry base cost decreased from 150 food, 80 wood and 100 metal to 150 food, 60 wood, and 80 metal.

  13. 13. Wall Tower Rebalance - Reduce cost, but reduce health. And add turret slots to all wall towers. [Unit Balance]

  14. 14. Catafalque Rebalance - Mild tweaks to make relics aura bonuses' strength a bit more balanced. [Unit Balance]

  15. 15. Spartan Civilians spawn in defensive stance. [UnitAI]


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  • Poll closes on 11/20/26 at 13:10

Recommended Posts

The team is preparing for R29!

Feature freeze for R29 is approaching and we need to decide what balance changes will be merged from the community mod into the game.
Here are a few proposed changes from the community mod and other balancing proposals we are considering, please help by giving your opinion!

From the community mod : 

960670066_Screenshotfrom2026-11-1216-03-15.thumb.png.8fb3acfde0acadbbd961fd350fecbc95.png
I didn't list the capture rebalance because it was already polled : https://wildfiregames.com/forum/topic/162972-capture-rebalance-poll/, but you can still share you thoughts if you tested it.


The items that aren't in community mod :

Wall Tower Rebalance https://gitea.wildfiregames.com/0ad/0ad/pulls/8886

Catafalque Rebalance https://gitea.wildfiregames.com/0ad/0ad/pulls/8900

Spartan Civilians Stance  https://gitea.wildfiregames.com/0ad/0ad/pulls/9036

Edited by Atrik
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