zaphzaph Posted March 24, 2013 Share Posted March 24, 2013 http://www.hat.com/Othr5/Kup11.htmlhttp://www.hat.com/Othr5/Willers12.htmlOK i understand Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2013 Share Posted March 24, 2013 (edited) OK i understandhttp://www.wildfireg...showtopic=10848or recruit Programmers in other Forum.we must ask first to know how kind Programmer we must find________________________________________________________________Swordman basic and Spearman. we make work like romans and iberians. Civic centre. Woman, Swordman, Scout, and Archers.Later Mercenary Barracks theme like Carthaginians. Edited March 24, 2013 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2013 Share Posted March 24, 2013 Link to comment Share on other sites More sharing options...
zaphzaph Posted March 25, 2013 Share Posted March 25, 2013 I'm just doing a peleset helmetand a picture with ox-carts in action !! 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 25, 2013 Share Posted March 25, 2013 I'm just doing a peleset helmetand a picture with ox-carts in action !! when you finish send to tam email, thank you Link to comment Share on other sites More sharing options...
idanwin Posted March 26, 2013 Share Posted March 26, 2013 I'm just doing a peleset helmet How many vertexes is that? Isn't that a bit high-poly for a helmet? Link to comment Share on other sites More sharing options...
zaphzaph Posted March 26, 2013 Share Posted March 26, 2013 how many poly are necessary idanwin ?Have i doing too much ? Link to comment Share on other sites More sharing options...
idanwin Posted March 26, 2013 Share Posted March 26, 2013 Not sure how many is good for a helmet, you should probably have a look at some of the models in the game.For special units you can use a bit more, of course. Link to comment Share on other sites More sharing options...
zaphzaph Posted March 26, 2013 Share Posted March 26, 2013 (edited) I'm just trying to do something betterBut i don't know how to texture hit !! Edited March 26, 2013 by zaphzaph Link to comment Share on other sites More sharing options...
idanwin Posted March 26, 2013 Share Posted March 26, 2013 Try to make a UV, Lion is good at texturing. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Share Posted March 27, 2013 Try to make a UV, Lion is good at texturing. idawin try texturing you, in color the spikes and base in yellow, when you finish give e image file and i retexturing because and don knot in what position is put in to the image.you know basic texturing idawin, try to teach basic with some screen shoots. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Share Posted March 27, 2013 i Found this Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Share Posted March 27, 2013 (edited) Speaking of Egyptian: The round shield was an import from the Aegean. The Sea Peoples were depicted using them in Egypt, at first against Ramses III and later as mercenaries against the pharaohs' enemies. The form doesn't seem to have had any intrinsic military value, but was rather a local tradition which spread over much of the eastern Mediterranean. Edited March 27, 2013 by Lion.Kanzen Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Share Posted March 27, 2013 i have just made an other thing for peleset !! Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Share Posted March 27, 2013 (edited) i have just made an other thing for peleset !! painting it and give me the Texture and i Convert to Art Upload or share it with us. is for the Data base. Edited March 27, 2013 by Lion.Kanzen Link to comment Share on other sites More sharing options...
idanwin Posted March 27, 2013 Share Posted March 27, 2013 Isn't it better if the armour for units is just a texture and not a separate model? Sounds easier to animate to me. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Share Posted March 27, 2013 Isn't it better if the armour for units is just a texture and not a separate model? Sounds easier to animate to me. you are the Expert here. Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Share Posted March 27, 2013 (edited) nope i'm just a noob my friend !!oh i see that you want to say it's like you want !!You have just to rigging bones to make an animation in my poinion it's not too hard for you to do that !! Edited March 27, 2013 by zaphzaph Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Share Posted March 27, 2013 nope i'm just a noob my friend !! all XD, but we go straight, check Egyptian post XD. Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Share Posted March 27, 2013 i'm just doing a sea peoples long sword The battle between sea peoples ans egyptian is very near !! Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Share Posted March 27, 2013 i'm just doing a sea peoples long sword The battle between sea peoples ans egyptian is very near !! texture simply and give me texture for Photoshoping fashion look. Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Share Posted March 27, 2013 excuse me but i really think that i'm not a texturer but a modeler If i give you the files that i have made do you want to texture it ? Link to comment Share on other sites More sharing options...
quantumstate Posted March 27, 2013 Share Posted March 27, 2013 i'm just doing a sea peoples long sword The battle between sea peoples ans egyptian is very near !! That looks pretty high poly for a sword. I think you can lose some detail without it being noticeable. 1 Link to comment Share on other sites More sharing options...
zaphzaph Posted March 28, 2013 Share Posted March 28, 2013 ok i will do that guys excuse me i'm a noob Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 28, 2013 Share Posted March 28, 2013 ok i will do that guys excuse me i'm a noob ask about polygons i want to know. Link to comment Share on other sites More sharing options...
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