Atenmeses52 Posted March 4, 2013 Author Report Share Posted March 4, 2013 So I have an idea for the design of the hero units:Since chariots were used by the royalty a lot (and I mean to the point where royalty are rarely ever seen in anything other than a chariot) each hero should have a chariot, and on each chariot should be the hieroglyphic name in a cartouche (a ring around the name that shows it's a royal name). I can supply these later if we decide to go with the idea. Also, we could put some generic hieroglyphic inscriptions, which I can also provide, on buildings, shields, prop stelae, etc... 1 Quote Link to comment Share on other sites More sharing options...
lilstewie Posted March 5, 2013 Report Share Posted March 5, 2013 There is an Egyptian unit here, but Im not sure if this set up was used then. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 23, 2013 Report Share Posted March 23, 2013 (edited) Edited March 23, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 23, 2013 Report Share Posted March 23, 2013 I like those shields with holes in them, they should definitely be in game! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 23, 2013 Report Share Posted March 23, 2013 yea you modelling the shape and mee give it the texturing Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 23, 2013 Report Share Posted March 23, 2013 I'll give it a try on tuesday. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2013 Report Share Posted March 24, 2013 I'll give it a try on tuesday. you now how texturized asi can know how paint in correct areas? Quote Link to comment Share on other sites More sharing options...
zaphzaph Posted March 24, 2013 Report Share Posted March 24, 2013 yeah man Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2013 Report Share Posted March 24, 2013 yeah manchack people of sea faction. have problem with some concepts Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 26, 2013 Report Share Posted March 26, 2013 Not sure how many vertexes I should use for the shield, but since you're likely to have a lot of units on the screen I kept it as low poly as I could (40 vertexes, 96 edges, 56 faces, when triangulated).@Lion: Can you make the texture? I've attached the UV-map to this post. You should make both front and back to this UV-map, they are exactly the same.Should I also give the hairy shield a try?Not sure how we're going to make it look hairy in the game though. Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 26, 2013 Report Share Posted March 26, 2013 Really ancient Egyptian wall (~2700 BC):Egyptian wonder? (~2000 BC)(these pictures were taken from an old big French book about Egypt that I found in my library, I wonder if I've got any other interesting ones lying around) 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 Not sure how many vertexes I should use for the shield, but since you're likely to have a lot of units on the screen I kept it as low poly as I could (40 vertexes, 96 edges, 56 faces, when triangulated).@Lion: Can you make the texture? I've attached the UV-map to this post. You should make both front and back to this UV-map, they are exactly the same.Should I also give the hairy shield a try?Not sure how we're going to make it look hairy in the game though. ok you upload to team@fallenempires.mygbiz.com Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Object: Model Armor, ShieldInv Nr: VM2352Exhibit: The Mediterranean & Nile ValleyCase: 4Location: MG-MNE-04Period: Middle KingdomProvenance: El BershehMaterial: WoodDimensions: Height: 50.5 From my Book of Civilization of History During the New Kingdom bronze was sometimes used. Metal plate shields were heavier than leather shields with wooden frames, and did not necessarily afford better protection. At Oxford University a leather covered wooden frame shield and a bronze shield were constructed similar to shields used in ancient times. Attempts at piercing them with a sword and a lance were made. While the bronze shield was split by the sword and pierced by the spear, the leather shield with its higher elasticity was not penetrated. The shields were held by a handle or a leather strip fastened to the centre of the frame (see photograph below). At times attempts were made to free the shield arm for offensive action, or at least for carrying another weapon. The shield was carried by a strap slung over the shoulder and was thus reduced to a passive piece of armour protecting one side of the body. Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Not sure how many vertexes I should use for the shield, but since you're likely to have a lot of units on the screen I kept it as low poly as I could (40 vertexes, 96 edges, 56 faces, when triangulated).@Lion: Can you make the texture? I've attached the UV-map to this post. You should make both front and back to this UV-map, they are exactly the same.Should I also give the hairy shield a try?Not sure how we're going to make it look hairy in the game though.Version 1 to Egyptian Soldier maximum level to Spearman Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) To Translate:Imperio NuevoTras la derrota de los Hicsos, la DinastÃa XVIII comienza una serie campañas militares y conquistas para las cuales el ejército necesitó una elaborada organización. Mantienen la caballerÃa y los carros de los Hicsos, y estos cuerpos de élite quedaban encuadrados en Divisiones de InfanterÃa, que constituÃan la principal masa de combatientes. Cada una iba mandada por un general y recibÃa el nombre de un dios; estaban divididas en batallones y estos en compañÃas formadas por unos 200 hombres, repartidos en secciones de 50. Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Nice, more shields to model!That's roman soldiers with egyptian shields xD guess they looted their army camp or something... Edited March 27, 2013 by idanwin 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 Nice, more shields to model!That's roman soldiers with egyptian shields xD guess they looted their army camp or something... XD hahaha i love Bro, that why i was want to work with you. use Mauryans Lacers/spearman. Quote Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Report Share Posted March 27, 2013 yeah good my friend very good Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 yeah good my friend very good start with Shields that is easy for me. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Type BMidle WarriorLINKhttps://www.dropbox.com/s/k9fvy8c10agg19h/Shield%20type%20A.rar Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Nice ones! I'll add them to the git and take a screenshot!Can you make one like this (for shield type b ) Edited March 27, 2013 by idanwin Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 Nice ones! I'll add them to the git and take a screenshot!Can you make one like this (for shield type b ) giveme the png to do like i do the other before, if you give me where are ech part of texture i can work in that. Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) You forgot to remove the white lines from the black/white shield texture.And could you make the ankh shield with playercolor? Edited March 27, 2013 by idanwin Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 You forgot to remove the white lines from the black/white shield texture. Perfect Quote Link to comment Share on other sites More sharing options...
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