Grautvornix Posted October 11 Author Share Posted October 11 Here is the latest version post-Atlas 1.13.0. The main thing is a button that was asked for while testing 1.12.0: after you convert a map, you can now open the converted copy in the target game's Atlas without leaving post-Atlas - to fix there what post-Atlas cannot, and to save - and post-Atlas follows it until it comes back. There is also a more detailed preview of findings in 2D and 3D. Hope this tool can be useful when mapping or converting older maps! CHANGELOG.md post-atlas-1.13.0.zip Link to comment Share on other sites More sharing options...
Grautvornix Posted October 24 Author Share Posted October 24 (edited) Post atlas is a map analyis, checking & conversion tool for 0.A.D.'s Atlas map editor. Let me present the latest version of post-atlas: Version 1.14.0 with the following changes: - [New] better file management: changes are applied to a working copy of the original map only and are only stored in the destination folder (e.g. the game's user map folder) once the conversion is completed. - [New] Completely reworked map visualization and handling in 2D and 3D, including filterinrg, highlighting and addressing issues (e.g. ability to move entitiey from outside the map onto the map, or delete them) - [New] Passability of terrain is a new evaluation of a map's potential issues as well as reachability of players - [New] Reworked setup tabs and menus to be more clear and logical (I hope) - [New] issues solved with the civ split a few years ago where hellenic civ was split into athens, sparta and macedonia, and celts were split into gauls and britons. Old maps from before this split can now be converted as well. Civs can be replaced as whole now including their assets (it still needs a bit of manual work though) I am quite grateful for the many inputs by @lilypoppy who tested and reviewed both post atlas and its companion tool mercator. I hope that map creation can be made a bit easier so that we will see more great maps for 0.A.D in the future. (please note that a new mercator release including lilypoppy's change proposals will also soon be provided via https://wildfiregames.com/forum/topic/169940-new-atlas-helper-tool-mercator) CHANGELOG.md post-atlas-1_14.0.zip README.md Edited October 24 by Grautvornix Added readme.md file 2 Link to comment Share on other sites More sharing options...
Grautvornix Posted 11 minutes ago Author Share Posted 11 minutes ago Here is an intermediate bugfix version of post-atlas: Version 1.16.0 with a few new items, like a check that items placed are where the game would alow them to be placed, warning if they are not. Exampels are trees or builidngs on a steep slope, in water or the like. Note that this is not a fail but only a warning to make the user aware. 3D view mouse movement mechanics aligned woith what is implemented in mercator, the companion tool for map editing, available from this thread: https://wildfiregames.com/forum/topic/169940-new-atlas-helper-tool-mercator) and a large number of bugfixes and accelerations. Please let me know your observations, comments, any issues or suggestions! post-atlas-1.16.0.zip README.md CHANGELOG.md Link to comment Share on other sites More sharing options...
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