guerringuerrin Posted 1 hour ago Share Posted 1 hour ago 27 minutes ago, Ultimate Aurelian said: i'm not sure weapon switching was implemented yet. It is, at least on land units with persians immortals Link to comment Share on other sites More sharing options...
Ultimate Aurelian Posted 41 minutes ago Share Posted 41 minutes ago 21 minutes ago, guerringuerrin said: It is, at least on land units with persians immortals Perhaps it could be implemented for more units. I think most ranged units could have a weak melee attack like in AOE3. Thureophoroi, Hastati, German spearmen, Celtic spearmen, Iberian infantry, could throw a single spear before melee. Link to comment Share on other sites More sharing options...
Thalatta Posted 6 minutes ago Author Share Posted 6 minutes ago (edited) 1 hour ago, Ultimate Aurelian said: This distinction might be partially due to gameplay limitations, i'm not sure weapon switching was implemented yet. So ranged and melee ships are separated. Sure, but that's not what I say. I don't propose weapon switching, I propose to keep them separated, but to use representative types of ships for each task, which I do when going from threes (triḗrēs) to tens (dekḗrēs), the "higher type" that we know saw combat. Edit: if we wanted something switching with ships, it could be sails/oars, but it might be too technical, and oars would need an exhaustion bar for it to make sense. Edited 3 minutes ago by Thalatta 1 Link to comment Share on other sites More sharing options...
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