Mythos_Ruler Posted June 22, 2012 Author Report Share Posted June 22, 2012 Hmm, Wikipedia had them reversed. For the pillar, I was thinking something more "peace" oriented. Quote Link to comment Share on other sites More sharing options...
sankrant.chaubey Posted June 23, 2012 Report Share Posted June 23, 2012 (edited) Yes Chakraview was used till late in the medieval part, and was a common formation, unique for the others. Chakravhiew and its derivatives were adopted by the subcontinental faction also including the chinese.Porus also tried a chakravhiew but failed due to muddy terain, and the large time needed for formation.Actually mahabharatha was a blueprint of fighting styles meant to be adopted later. Edited June 23, 2012 by sankrant.chaubey Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted June 23, 2012 Report Share Posted June 23, 2012 @Sankrant: You seem to know a lot about Indian culture, can you tell us if the the practice of planting the tulsi in front of one's house was present during the Mauryan period? Quote Link to comment Share on other sites More sharing options...
sankrant.chaubey Posted June 23, 2012 Report Share Posted June 23, 2012 (edited) @Shield Bearer The ancient medical text of ayurveda - chakra samhita(search wikipedia) was writern in mauryan period. It highlighted the medical properties of tulsi plant and how it was used....I dont exactly know when the practice of planting it in the courtyard started, but I do know that it was being used in high quntities during the maurya period.Maybe, for the sake of conveniance, people started planting it in their homes, and therefore worshipped it because of its medical qualities...PS: shield bearer, I will take that as a complement, thouh I would be writing about me soon, I would like to tell that I am High School boy, and aim to become a game programmer... Will start to contribute to 0AD source code in future... Edited June 23, 2012 by sankrant.chaubey Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted June 23, 2012 Report Share Posted June 23, 2012 It indeed was a compliment Great ambitions, I hope you succeed @Shield Bearer The ancient medical text of ayurveda - chakra samhita(search wikipedia) was writern in mauryan period. It highlighted the medical properties of tulsi plant and how it was used....I dont exactly know when the practice of planting it in the courtyard started, but I do know that it was being used in high quntities during the maurya period.Maybe, for the sake of conveniance, people started planting it in their homes, and therefore worshipped it because of its medical qualities...Ah, that is quite interesting. So I guess it wouldn't hurt to have the courtyards of our houses adorned with them, will it? With a nice looking shrine too Quote Link to comment Share on other sites More sharing options...
sankrant.chaubey Posted June 23, 2012 Report Share Posted June 23, 2012 It would be awsome design element too.... Quote Link to comment Share on other sites More sharing options...
gudo Posted June 24, 2012 Report Share Posted June 24, 2012 What happened to Elephant Stables as a special structure? Considering the elephant's power and flagship status, I think it's appropriate that they get their own building to train from, like most of the other civ special units (Spartan Gym, Persian Stables, etc.) We would then have a building for the elephant specific techs.It would also be @#$%in if we could get a third, economic elephant unit. I honestly have no idea how it would work in this game though. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 24, 2012 Author Report Share Posted June 24, 2012 What's the name for an elephant stable? Quote Link to comment Share on other sites More sharing options...
MishFTW Posted June 24, 2012 Report Share Posted June 24, 2012 For now just use "Hathi Ghar"; literally elephant house. Quote Link to comment Share on other sites More sharing options...
Pureon Posted June 24, 2012 Report Share Posted June 24, 2012 It would also be @#$%in if we could get a third, economic elephant unit. I honestly have no idea how it would work in this game though.Elephant trader unit built in the market? Quote Link to comment Share on other sites More sharing options...
gudo Posted June 24, 2012 Report Share Posted June 24, 2012 That would be pretty cool. I was thinking like, a mobile drop-site type unit. Gatherers in the field would load collected resources onto the elephant which would then take them to a dropsite. Some other way to show them as the biggest and bestest beasts of burden. But that sounds like quite a bit of extra coding. Perhaps just an elephant merchant like you suggested. Quote Link to comment Share on other sites More sharing options...
sankrant.chaubey Posted June 25, 2012 Report Share Posted June 25, 2012 hey.. Merchants could not use an elephant freely like that..Merchants used cow carts, and thats proved thing.... Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 25, 2012 Author Report Share Posted June 25, 2012 Making a mobile elephant dropsite replacing the Mill may work. The Trader should be a cart drawn by cattle. Quote Link to comment Share on other sites More sharing options...
sankrant.chaubey Posted June 25, 2012 Report Share Posted June 25, 2012 yeah elephants were at earliest used as heavy duty trucks, and cranes.... Lifting heavy masses, and in the end, boosted a level of peoductivity....Is it feasable to have tech/feature like that in 0ad? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 25, 2012 Author Report Share Posted June 25, 2012 yeah elephants were at earliest used as heavy duty trucks, and cranes.... Lifting heavy masses, and in the end, boosted a level of peoductivity....Is it feasable to have tech/feature like that in 0ad?It may be possible to make the Econ Elephant a dropsite and a builder. Someone will have to play with it and see what's possible. Quote Link to comment Share on other sites More sharing options...
sankrant.chaubey Posted June 25, 2012 Report Share Posted June 25, 2012 Here, I am talking about all the civs in general... Like, If you are playing persian, you can boost productivity with drought donkeys, camels or horses...Same with the Carthagians and Romans... The rest simply have no or very little techs about it?? Quote Link to comment Share on other sites More sharing options...
Pureon Posted June 25, 2012 Report Share Posted June 25, 2012 The Trader should be a cart drawn by cattle.We'll probably use a horse until we get an animated cow model Quote Link to comment Share on other sites More sharing options...
MishFTW Posted June 25, 2012 Report Share Posted June 25, 2012 Yes, Guptas would be the most logical choice in Part 2 to replace Mauryans. Also, the trading cart should not be driver by a cow per se but rather an ox. Quote Link to comment Share on other sites More sharing options...
zoot Posted June 25, 2012 Report Share Posted June 25, 2012 That would be pretty cool. I was thinking like, a mobile drop-site type unit. Gatherers in the field would load collected resources onto the elephant which would then take them to a dropsite. Some other way to show them as the biggest and bestest beasts of burden. But that sounds like quite a bit of extra coding. Perhaps just an elephant merchant like you suggested.Can we make an elephant dropsite that is mobile but does not shuttle back to a 'real' dropsite? That would simplify things quite a bit, I think. Quote Link to comment Share on other sites More sharing options...
zoot Posted June 25, 2012 Report Share Posted June 25, 2012 It may be possible to make the Econ Elephant a dropsite and a builder. Someone will have to play with it and see what's possible.Maybe instead of being a builder, it could have an inspiration aura similar to what female citizens has, only stronger? Quote Link to comment Share on other sites More sharing options...
feneur Posted June 25, 2012 Report Share Posted June 25, 2012 Yes, Guptas would be the most logical choice in Part 2 to replace Mauryans. Also, the trading cart should not be driver by a cow per se but rather an ox.The civs in part to will not replace the civs in part 1, they will complement Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 26, 2012 Author Report Share Posted June 26, 2012 Maybe instead of being a builder, it could have an inspiration aura similar to what female citizens has, only stronger?I'd rather it be more of a direct feature, rather than a passive aura. That's just me. Quote Link to comment Share on other sites More sharing options...
wraitii Posted June 26, 2012 Report Share Posted June 26, 2012 (edited) Can we make an elephant dropsite that is mobile but does not shuttle back to a 'real' dropsite? That would simplify things quite a bit, I think.I must say, as a player, I like that. It's a really different and civ-specific gameplay element (which perhaps the game kind of lacks right now, compared to some), and it would allow to balance on other things if needed. It's not really an "impossible" to imagine abstraction, plenty of games did it (I'm thinking AOM with the Atlanteans for example). Edited June 26, 2012 by wraitii Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 26, 2012 Author Report Share Posted June 26, 2012 Can we make an elephant dropsite that is mobile but does not shuttle back to a 'real' dropsite? That would simplify things quite a bit, I think.If the elephant is the dropsite, then it would not need to shuttle, right? Quote Link to comment Share on other sites More sharing options...
zoot Posted June 26, 2012 Report Share Posted June 26, 2012 If the elephant is the dropsite, then it would not need to shuttle, right? Quote Link to comment Share on other sites More sharing options...
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