Jump to content

Terrain Objects


JJSamuel
 Share

Recommended Posts

I am using Ubuntu 10.10 on my acer laptop.

hardware config: Intel i3, 2GB DDR3 and onboard Intel HD graphics.

I installed alpha5.

On all the maps, I see these strange red squares around some buildings, mines and quarries.

I updated the kernel and the xorg drivers

I even tried compiling the source code. The squares persist.

I have an old desktop with ati xpress200 onboard graphics..I had installed alpha 5 2 weeks ago. I doesn't seem to have this problem on it, though the game run slow on it.

i have attached a screen shot. i have observed the same problem in the other maps too.

and thnx rasunadonpost-12700-0-64038100-1307530285_thumb.p

Edited by JJSamuel
Link to comment
Share on other sites

Yeah, the red is the regions of terrain decals that are outside the texture - the textures are set up with GL_CLAMP_TO_BORDER and the border colour should be the default (transparent), so it sounds like a probable driver bug since it's drawing some random colour instead.

Link to comment
Share on other sites

I tried updating mesa and xorg drivers using the oibaf ppa. The problem just got worse. The buildings aren't rendered at all and the soldiers are now 'beheaded' :blush:

And the other problem is that the unit positions don't show on the minimap. You would notice that the minimap is blank(without blue spots showing units and buildings). Is it a bug, or is it just not implemented?

I've been a great fan of aoe. Now I hope 0ad will turn out better.

post-12700-0-97620500-1308377392_thumb.p

Well, I'm don't know very much about drivers and graphics and decals and stuff.

Is there any thing that i can do to fix the driver bug or should i wait for the next ubuntu release? i'll soon try the game on a fresh ubuntu 11.04 release and post results.

Could anyone suggest which linux distribution is good for gaming?

Edited by JJSamuel
Link to comment
Share on other sites

I tried updating mesa and xorg drivers using the oibaf ppa. The problem just got worse. The buildings aren't rendered at all and the soldiers are now 'beheaded' :blush:

:loool: i'm sorry for your problem, but beheaded soldiers are hilarious.

Maybe it could be an idea for a fantasy mod

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...