Deicide4u Posted March 9 Report Share Posted March 9 Please share your replays against the AI here. Here's a couple from me. AI difficulty is Medium, but it feels more difficult to beat than even Hard AI from A27. As usual, there's a lot of floating resources around CarthageVSPersia_M.zip RomeVS_Sparta_M.zip Quote Link to comment Share on other sites More sharing options...
Tapothei Posted March 9 Report Share Posted March 9 (edited) Ye I notice how the VH AI is keeping up with unit production, usually once they send their army, their economy is crippled. Now they have some leftover to rebuild their economy. I'm not sure if I can ever beat 4VH as Han now. - First replay(1), I'm always double the AI in terms of score so notice how it scored 1.5k higher the usual, this was probably my 4th gameplay. - So I've learn a lot from multiplayer so my gameplay has improved in 2nd replay(2) and maybe its my game setting(200 max pop) or something but I'm surprised the AI had only 1 Civil Centre... usually it would be 3 or 4 by now.. Actually thats an old replay, I think I deleted the 200 pop replay, oh well, its just the usual setting. - Third game... Its actually keeping up with me lol. commands(2).txt commands(1).txt commands(Just look at the score).txt Edited March 9 by Tapothei 1 Quote Link to comment Share on other sites More sharing options...
Seleucids Posted March 9 Report Share Posted March 9 I was the one who improved the AI's eco and the army size hehe I hope it's not too hard for new players 2 Quote Link to comment Share on other sites More sharing options...
DesertRose Posted March 9 Report Share Posted March 9 Does Hard and Very Hard AI only have more resources, or do they actually act smarter, too? Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted March 9 Author Report Share Posted March 9 (edited) @DesertRose, they have better base gather rates for their workers, which makes them faster. Maybe they also amass larger armies, but I'm not sure if that is true with this release. Medium AI is the only "fair" difficulty where the AI gets no resource advantages or disadvantages. Otherwise, it's not smarter. Edited March 9 by Deicide4u Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 9 Report Share Posted March 9 6 hours ago, Seleucids said: I was the one who improved the AI's eco and the army size hehe I hope it's not too hard for new players I forget, which PRs were those? I need to study them for DE's terrible AI... lol Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted March 10 Author Report Share Posted March 10 @Tapothei It's actually funny how you can just mass hundreds of units and capture full HP CCs and Fortresses without any siege. Maybe I just prefer destruction Quote Link to comment Share on other sites More sharing options...
Tapothei Posted March 10 Report Share Posted March 10 25 minutes ago, Deicide4u said: @Tapothei It's actually funny how you can just mass hundreds of units and capture full HP CCs and Fortresses without any siege. Maybe I just prefer destruction Even with the change of making it harder to capture stuffs, I'm too lazy to build siege against AI xd. Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted Saturday at 15:50 Author Report Share Posted Saturday at 15:50 (edited) On 09/03/2026 at 8:08 AM, Seleucids said: I hope it's not too hard for new players It's rather frustrating, even for not so new players. I just lost the last two matches against Medium AI. This new AI doesn't leave room for mistakes. Pretty depressing when you look back at the last hour and realize you just wasted it because none of your old tactics work. And I didn't get to have fun, either. Don't know, I'm on the fence here. On one hand, I need to improve in order to just beat the default AI. On the other, the AI now requires knowing the competitive meta in order for you to stand a chance. Here is the last match, for what it's worth. RomansVS_MAI.zip Edited Saturday at 15:52 by Deicide4u Added a replay Quote Link to comment Share on other sites More sharing options...
DesertRose Posted Saturday at 17:53 Report Share Posted Saturday at 17:53 So far the AI feels rather toothless to me. I have not seen them attack before the 12-14 minute mark, and they usually only attack with like 40 units max. Never seen them attack with 80 units like in the replay above. That's a good value for that state of the game. Would love if the AI also sometimes attacks after 2-4 minutes and 6-8 minutes to keep you on your toes. Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted Saturday at 18:00 Author Report Share Posted Saturday at 18:00 (edited) 9 minutes ago, DesertRose said: Would love if the AI also sometimes attacks after 2-4 minutes and 6-8 minutes to keep you on your toes. Set the behavior to "Aggressive", it should attack more often and sooner. 9 minutes ago, DesertRose said: Never seen them attack with 80 units Yeah, I was also surprised to see that many units. Crossbowmen destroyed me. EDIT: Here is one for the revenge. What changed, is I increased the average batch size of units, to keep resources low. PersiaVSRome.zip Edited Saturday at 18:03 by Deicide4u added a new replay Quote Link to comment Share on other sites More sharing options...
DesertRose Posted Saturday at 18:55 Report Share Posted Saturday at 18:55 Even against Hard Aggressive AI they only attack after 12 minutes. Not sure if they attacked sooner because of Aggressive or Hard. Vs_Aggressive_Hard_AI.zip Quote Link to comment Share on other sites More sharing options...
Tapothei Posted Sunday at 11:57 Report Share Posted Sunday at 11:57 (edited) I'll share the replay later, so I went ahead and 1v2ing my first match with 200 pop limit, they made the VH AI so hard I'm already in 1 hour, my army dying, wood is no longer, all my structure are destroyed leaving only fields and houses, they still spawning in champions... omg... bro I give up when my hero died. So a simple tip to possibly win this, poke the bees nest and run to the fortress. It do be like that.zip Edited Sunday at 14:24 by Tapothei Quote Link to comment Share on other sites More sharing options...
Arup Posted Sunday at 20:52 Report Share Posted Sunday at 20:52 idk what y'all talking about just go mauryan. rush to phase 2. make "wall towers" every 50m and make actual sentry towers behind that. make sure this is away from ur economic heartland. and now make sure you never go near those places of war. now,you just wait till towers kill everyone,or just get an army big enough to kill the ones attacking the wall tower. after that, just build a full walled city and do whatever you want (best if you send a few cav to the middle of the map every noww and then. these dumb bots think doing trade is good) also possible with athena,as she would have cheaper P2 cost making it much easier to do the walls Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted 5 hours ago Author Report Share Posted 5 hours ago On 15/03/2026 at 4:52 PM, Arup said: just go mauryan And get wrecked by Spartiates. No cure for those guys. SpartaVSMaury_M.zip Quote Link to comment Share on other sites More sharing options...
Tapothei Posted 2 hours ago Report Share Posted 2 hours ago On 16/03/2026 at 4:52 AM, Arup said: just go mauryan I love my Han-ey, and well... trying to beat an infinite army is quite hard in 1v2, although I do notice one of them is crippled leaving with me 1v1-ing in the end which I still failed but I can see some progress, atlhough I'm quite annoyed not noticing a backline siege. Then again before(A27), I was able to beat 1v2/1v3 I had 300 pop limit. 3 hours ago, Deicide4u said: And get wrecked by Spartiates. No cure for those guys. SpartaVSMaury_M.zip 34.35 kB · 0 downloads I see your doing okay, your food usage and training batch could use some improvements. Can't win.zip Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted 1 hour ago Author Report Share Posted 1 hour ago (edited) 42 minutes ago, Tapothei said: your food usage and training batch could use some improvements. The wood requirements in the first 5-10 minutes of the game are so insanely high, that is why. I refuse to make too many Civilians because the AI usually attacks early and I don't have enough CS to defend. Edited 1 hour ago by Deicide4u Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted 24 minutes ago Report Share Posted 24 minutes ago IMHO, the game's got it wrong. Food should be the #1 priority in the first 5 minutes. Next 5 minutes, balanced between Food and Wood, and thereafter is balanced between F, W, Stone, Metal. Quote Link to comment Share on other sites More sharing options...
Tapothei Posted 23 minutes ago Report Share Posted 23 minutes ago 1 hour ago, Deicide4u said: The wood requirements in the first 5-10 minutes of the game are so insanely high, that is why. Too many food but little wood? Then balance the ratio by putting more on wood. So that you can train soldiers with 100% food usage~ Then again at times I'm usually suffering from less food lol, might share my Athenian play if I'm able to with this comment later to see how skilled I am now with using Han all this time. Quote Link to comment Share on other sites More sharing options...
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