AGamer Posted 1 hour ago Report Share Posted 1 hour ago I used the the "biped_meshes_and_animations" armature and weight painted. The model was working fine in-game with the female citizen animations but when the model tried to mine or gather, this error came up. I took a look inside blender and their was a "prop-weapon_R" as a child of the "hand" bone. I then checked the DAE in my code editor and found 6 uses of "weapon_R". Then I checked a vanilla female worker and the uses were the same... You guys know any reason that this error is coming up, and how to fix it? Quote Link to comment Share on other sites More sharing options...
nifa Posted 1 hour ago Report Share Posted 1 hour ago (edited) 38 minutes ago, AGamer said: I used the the "biped_meshes_and_animations" armature and weight painted. The model was working fine in-game with the female citizen animations but when the model tried to mine or gather, this error came up. I took a look inside blender and their was a "prop-weapon_R" as a child of the "hand" bone. I then checked the DAE in my code editor and found 6 uses of "weapon_R". Then I checked a vanilla female worker and the uses were the same... You guys know any reason that this error is coming up, and how to fix it? When exporting, select the prop point empty first and then the parent object while holding Ctrl Edited 1 hour ago by nifa Quote Link to comment Share on other sites More sharing options...
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