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[Ideas and what I'd like to help] I'm new in this forum and I want to help !


El Maker
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Hi everyone,

I'm "El Maker" (it's not my real name) and  I love playing 0 A.D. !! 

I've been playing 0 A.D. for a few years now (I’m not very good at it, but I really enjoy it!). After discovering this amazing project, I’ve developed a genuine interest in helping its development and contributing in any way I can.

I’ve already explored the forum and found several topics that inspired me — there are a few areas where I think I could help or bring new ideas.

I’m highly motivated and would love some guidance on how to get started !

My ideas (or areas where I’d like to help):
–First of all : the civilisations such as Etruscans, Numidians, Nabateans or Dacians (I've seen that there are a lot's of civilisations that you want to add so I can help !)
– Secondly : improve the Gaïa system (not fauna or flora but the "humans" : pirates, itinerants bandits ...) --> I've seen that in the Big Eyecandy section (but anyperson anwsered me)
– Thirdly : (it's not THE ONE but I would be cool in my opinion) change the starts of every civilisations (in order to have different beginnings of games and strategies that really change depending on the civilizations)

Any advice or feedback would be greatly appreciated. I’d love to collaborate in this amazing project !!

Thanks in advance for your time !!


El Maker

 

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Okay, it's true, I forgot to talk about that... 

I’m not good at 3D modeling for now . It’s not really my field... But, I can draw quite well, and I could help by sketching concepts, adjusting or suggesting unit stats, and doing historical research and documentation about civilizations...

I’m also open to learning 3D modeling if needed, though it might take me a bit more time to get up to speed.

Moreover, I know someone who might be interested in helping with programming, depending on what kind of tasks are needed.

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7 hours ago, El Maker said:

Hi everyone,

I'm "El Maker" (it's not my real name) and  I love playing 0 A.D. !! 

I've been playing 0 A.D. for a few years now (I’m not very good at it, but I really enjoy it!). After discovering this amazing project, I’ve developed a genuine interest in helping its development and contributing in any way I can.

I’ve already explored the forum and found several topics that inspired me — there are a few areas where I think I could help or bring new ideas.

I’m highly motivated and would love some guidance on how to get started !

My ideas (or areas where I’d like to help):
–First of all : the civilisations such as Etruscans, Numidians, Nabateans or Dacians (I've seen that there are a lot's of civilisations that you want to add so I can help !)
– Secondly : improve the Gaïa system (not fauna or flora but the "humans" : pirates, itinerants bandits ...) --> I've seen that in the Big Eyecandy section (but anyperson anwsered me)
– Thirdly : (it's not THE ONE but I would be cool in my opinion) change the starts of every civilisations (in order to have different beginnings of games and strategies that really change depending on the civilizations)

Any advice or feedback would be greatly appreciated. I’d love to collaborate in this amazing project !!

Thanks in advance for your time !!


El Maker

 

If you wan’t to get started, you could make a mod. It’s pretty easy to do, and is a good way of learning how the coding and design is for 0ad, without slowing down game development with any errors or flaws that you accidentally have (and there will be many, believe me). In fact, several mods have actually been made a part of the game over the years, so if your mod is high-enough quality (or you make a pull request), your mod could be added as well.
There is not much work for a beginner at coding, but more art and civs is always welcome. I recommend, if you want to join in the actual development, check for work here: https://gitea.wildfiregames.com/0ad/0ad/wiki/GettingStarted

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18 hours ago, Perzival12 said:

If you wan’t to get started, you could make a mod. It’s pretty easy to do, and is a good way of learning how the coding and design is for 0ad, without slowing down game development with any errors or flaws that you accidentally have (and there will be many, believe me). In fact, several mods have actually been made a part of the game over the years, so if your mod is high-enough quality (or you make a pull request), your mod could be added as well.
There is not much work for a beginner at coding, but more art and civs is always welcome. I recommend, if you want to join in the actual development, check for work here: https://gitea.wildfiregames.com/0ad/0ad/wiki/GettingStarted

Yeah, of course ! That's what I want to do but, I think it would be better if it could help 0AD... I don't want to do a mod which will never help or becomes part of the main game !! I created this discussion to find out whether my ideas and project are good or too ambitious to start modding... 

18 hours ago, Perzival12 said:

Who is that person? How good are they at JavaScript?

He will help me with my mod and, if he likes this experience, he might even join (like me) the project ! He's been a programmer for about 20 years I think (or more)

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