diagonalo Posted June 29 Report Share Posted June 29 @Itms @wowgetoffyourcellphone So I have been using this mod myself https://mod.io/g/0ad/m/better-ui . You can see the enemy coming more often or assign movement orders for your units by clicking on it. Also it's possible to spot individual units. The vanilla minimap is simply to small to be practical on my laptop screen and shift+tab isn't as useful. I finally got around to making this simple patch to stop errors from appearing whenever you join a game, load a replay or switch player perspective as observer. Apply this to gui/session/minimap/MiniMap.xml and remove the MiniMap.xmb cache file in the better-ui mod. I also put it on mod.io because I wanted to try out: https://mod.io/g/0ad/m/bigger-minimap?preview=c38141bfc679f84051c3c17f7a978c23 minimap.patch 3 Quote Link to comment Share on other sites More sharing options...
Atrik Posted Wednesday at 09:14 Report Share Posted Wednesday at 09:14 (edited) Hi @diagonalo! Thanks for your work on this mod. Since I recently worked on these panels for ModernGUI, I though I could try to see if they would be fit for your mod. @guerringuerrin also maybe wish to use or/and play around with these panels so this might help with a more minimalist mod to check out. In my version bellow there are a bunch more files modded there compared to the original mod for a26, however... You can see the changes bellow: BetterUIA27.zip Edited Wednesday at 20:08 by Atrik Fixing a non-critical bug 3 1 Quote Link to comment Share on other sites More sharing options...
diagonalo Posted 5 hours ago Author Report Share Posted 5 hours ago I fixed the flare button by copy-pasting from your file. I didn't include all the panels because they are disproportionally larger on my laptop screen than your 2nd screenshot. While after giving it some thought a larger clickable surface would likely speed up your clicking and reduce errors this doesn't really solve the scaling issue. Your 2nd minimap doesn't look so much bigger than the standard one at all. Maybe the whole mod is built on a fallacy of modernGUI and it's derivate 0ad Better UI A26 being too large on my screen (I have 150% GUI scale in addition) so by copying it from there I would get a larger version; but I encountered at least one person using the mod already saying the vanilla version is too small. I updated it on mod.io but I don't think there is any work left to be done on it. I'm not really the author anyway I just copy-paste what other people wrote who copy-pasted themselves lol. But as you said @Atrik there might be a nice of players who find easily clickable symbols useful. You might just ask the original author to update it with your good-looking version or create a new separate A27 mod with it. 1 Quote Link to comment Share on other sites More sharing options...
Atrik Posted 4 hours ago Report Share Posted 4 hours ago 24 minutes ago, diagonalo said: I didn't include all the panels because they are disproportionally larger on my laptop screen than your 2nd screenshot. Only the right panel is a tiny bit larger (+35px or so). It's mostly icons being larger, maybe giving the impression it has be scaled up. However it's reasonable to not find it to your tastes still. 35 minutes ago, diagonalo said: I have 150% GUI scale in addition I don't understand why would you do this if you have a small screen. Quote Link to comment Share on other sites More sharing options...
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