Determina Posted Saturday at 22:12 Report Share Posted Saturday at 22:12 60 Spearmen + 60 slingers vs 60 spearmen + 60 javs. Slinger team is briton civilization, jav team is romans. Why are slingers winning since they do less damage per second? slinger_vs_jav.mp4 commands.txt Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted Saturday at 22:22 Report Share Posted Saturday at 22:22 @Seleucids see, I told you that slingers are OP. Quote Link to comment Share on other sites More sharing options...
Determina Posted Saturday at 23:14 Author Report Share Posted Saturday at 23:14 (edited) im not sniping btw, one can see that by looking at where the projectiles are landing edit: and no javs are dying while melee are alive Edited Saturday at 23:16 by Determina Quote Link to comment Share on other sites More sharing options...
Atrik Posted Saturday at 23:33 Report Share Posted Saturday at 23:33 From your video, we can see that that javs are wasting time bumping into each others, while slingers continuously attack. If you make the same test with both groups locked in formation, the outcome should be favorable to javs (because formation allow units the almost ignore hitboxs of other units in their formation, therefor no more bumping). 3 Quote Link to comment Share on other sites More sharing options...
Determina Posted yesterday at 00:11 Author Report Share Posted yesterday at 00:11 that worked thanks 1 Quote Link to comment Share on other sites More sharing options...
Seleucids Posted yesterday at 00:13 Report Share Posted yesterday at 00:13 @Determina @Deicide4u The slings won because their range advantage allowed them to take a first hit at the jav team. At the end of the melee fight, the javs were running forward and having difficulty with pathfinding. This allowed the slings to take further free hits at them. However, with good micro, or if you place both teams at point-blank range, the javs will win. You can't nerf slings too much, otherwise javs are OP (A25). my approach would be a close order, charge straight in into point blank range, have a mixed fight. When all melees are used up, use skirmish formation on the javs. This will increase your opportunity. 1 Quote Link to comment Share on other sites More sharing options...
Barcodes Posted yesterday at 00:54 Report Share Posted yesterday at 00:54 1 hour ago, Atrik said: From your video, we can see that that javs are wasting time bumping into each others, while slingers continuously attack. If you make the same test with both groups locked in formation, the outcome should be favorable to javs (because formation allow units the almost ignore hitboxs of other units in their formation, therefor no more bumping). if you snipe with slingers you will win fight regardless 1 Quote Link to comment Share on other sites More sharing options...
Thomas Stewart Posted 17 hours ago Report Share Posted 17 hours ago They win cause they are faster shots. They might not do much damage but if you get a lot of them they're speed of attack compensates. They're pretty OP Quote Link to comment Share on other sites More sharing options...
Determina Posted 4 hours ago Author Report Share Posted 4 hours ago (edited) Their stats say they attack at the same rate, the interval is 1.5 seconds for both. Atrik's answer was right, when the skirmishers were in close order formation then they defeated the slinger team edit: @Thomas Stewart Edited 4 hours ago by Determina Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.