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Crash: Serialisation error


Seleucids
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ERROR: Cannot serialize NaN values.
ERROR: Script component Timer of entity 1 failed to serialize: Serialize_InvalidScriptValue
Serializing:
({id:118788, time:1016000, timers:{}, turnLength:200})
terminate called after throwing an instance of 'PSERROR_Serialize_InvalidScriptValue'
  what():  Serialize_InvalidScriptValue
Aborted (core dumped)

mainlog.htmlinterestinglog.html

 

The game crashed when I was spectating a weird game. To reproduce: 

1. Spectate a game with wonders (10 second win time), using A27.1

2. Select a group of champion cavs

3. Keep selected when the wonder is built. Then game crashes with this. 

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commands.txt

This one is the crashed game

 

In this second game, the game window freezes from time to time, turning white. The longer I play, the more often this kind of freeze happens. If the freeze lasts for too long, the OS will think the app has crashed, but 0ad doesn't print out any lag messages. This is not systematically reproducible, it just happens at random times. It happens all the time if I play continously for more than 2 hours, but disappears after I reboot pc

commands.txt

I don't think gitea topic is necessary at this point. Could be a hardware issue or some libraries in the system being too recent. 

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