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Celtic axe actor/icon?


Emacz
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Does anyone have a good actor/icon i can use for Celtic axman for the historical patch im working on with some other players?

Right now I'm using Kush champ actor/icon for regular Gaul axe man :wacko:

https://github.com/Emacz2/Historical-rebalance-patch
https://github.com/Emacz2/Historical-rebalance-patch/releases

 

Edited by Emacz
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39 minutes ago, Emacz said:

Does anyone have a good actor/icon i can use for Celtic axman for the historical patch im working on with some other players?

Right now I'm using Kush champ actor/icon for regular Gaul axe man :wacko:

https://github.com/Emacz2/Historical-rebalance-patch
https://github.com/Emacz2/Historical-rebalance-patch/releases

 

You have to get used to making icons hahaha, the problem is that I am very overloaded with work.

The atlas includes a function to preview units and take screenshots of them.

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8 hours ago, Lion.Kanzen said:

You have to get used to making icons hahaha, the problem is that I am very overloaded with work.

The atlas includes a function to preview units and take screenshots of them.

 

8 hours ago, Lion.Kanzen said:

Here is a tutorial.

 

Well hopefully you aren't the only one capable of helping :)  I tried using another tutorial, but it was old. I got a bunch of errors, see below.  I dont know if me doing this on "com mod" has anything to do with it?

<!DOCTYPE html>
<meta charset="utf-8">
<title>Pyrogenesis Log</title>
<style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
<h2>0 A.D. (0.0.26) Main log (warnings and errors only)</h2>
<p class="error">ERROR: Texture to convert "art/textures/ui/session/portraits/units/celt/celtic_axeman.png" should have width and height be power of two: 207x311</p>
<p class="error">ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/celt_helmet_b.xml"</p>
<p class="error">ERROR: CObjectManager::FindActorDef(): Cannot find actor 'props/units/heads/celt_helmet_b.xml'</p>
<p class="error">ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/shields/celt_round_b.xml"</p>
<p class="error">ERROR: CObjectManager::FindActorDef(): Cannot find actor 'props/units/shields/celt_round_b.xml'</p>
<p class="error">ERROR: Could not load mesh 'art/meshes/skeletal/m_pants_tunic.dae'</p>
<p class="error">ERROR: CObjectEntry::BuildVariation(): Model art/meshes/skeletal/m_pants_tunic.dae failed to load</p>
<p class="error">ERROR: Error loading object variation (actor: art/actors/units/celtic/infantry_axeman.xml)</p>

 

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6 minutes ago, Emacz said:

ERROR: Texture to convert "art/textures/ui/session/portraits/units/celt/celtic_axeman.png" should have width and height be power of two: 207x311

Your problem is there. :) Your thing should be 256x256

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