jshores Posted February 29, 2008 Report Share Posted February 29, 2008 Hello,Most of you probably don't know me, so allow me to introduce myself. My name is Jason Shores, and I am a new member to the 0 A.D. team. I will be helping manage the team as the project moves closer towards completion. I have been lurking the forums for the past couple of weeks in an effort to get to know the community better. In March I am going to be testing the waters with a new Question and Answer section that may turn into a montly event if it takes off. Hopefully the Q and A will help you, the community members, get better familiarized with the project. So here is your chance to submit any questions you may have related to the 0 A.D. project. Some of the questions will undoubtedly be answered here. Others may be answered in the Q and A, or both here and there. You can submit your questions here or you can email me directly at jshores@wildfiregames.com.I look forward to answering any questions you have about this incredible project. Quote Link to comment Share on other sites More sharing options...
Tycan Posted February 29, 2008 Report Share Posted February 29, 2008 hey! thanks for the intro and update. lookin forward to the new Q and A section! Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted February 29, 2008 Report Share Posted February 29, 2008 Congratulations on your new position! Quote Link to comment Share on other sites More sharing options...
TheCobra1 Posted February 29, 2008 Report Share Posted February 29, 2008 Welcome to the team, Jason! I'll have to scratch up a few questions. Quote Link to comment Share on other sites More sharing options...
Ltap Posted February 29, 2008 Report Share Posted February 29, 2008 A question - for multiplayer, will the game have its own thing (such as AoE's ESO) or will it use GameSpy or something similar? Quote Link to comment Share on other sites More sharing options...
ZeZar Posted March 3, 2008 Report Share Posted March 3, 2008 I guess I should say congratulations with joining the team also, so congratulations. ! To start up, if you want to make a difference ():When is the beta\alpha\the real deal done? Release date is the ultimate question.Will units be able to walk on walls?How much "hitpoints" will resources have? Like, in Empire Earth, a goldmine never (at least from my experience) hit 0. It has like 999999999 when you start, and no one gathers that much gold. Or, will it be like AoK where resources must be found all the time, because they run out? Or is it an option?hmm, it's all I can think about right now, so .... hit me =Dpeace. Quote Link to comment Share on other sites More sharing options...
jshores Posted March 3, 2008 Author Report Share Posted March 3, 2008 Keep them coming ! Quote Link to comment Share on other sites More sharing options...
DShK127 Posted March 5, 2008 Report Share Posted March 5, 2008 Hi, first of all this game looks awesome, I study history in uni and I like games that aim for historical accuracy. I also really like the style of how the game looks, realistic but still game-ish. I got two questions to add:Are the system requirements still the same / will they go up?Are you able to play a somewhat stable match with the current build of 0AD? (would give an indication of development) Quote Link to comment Share on other sites More sharing options...
jshores Posted March 10, 2008 Author Report Share Posted March 10, 2008 You have a couple more days to get your questions in, then I will put together the Q and A. So keep them coming . Quote Link to comment Share on other sites More sharing options...
Nessalk Posted March 11, 2008 Report Share Posted March 11, 2008 Hey all, this is my first post here and i must say the game looks great. I've visited these forums a few times and checked out the features but I've never actually posted unitl now because I've got a few gameplay questions. First, when you say the civs are unique, do you mean that they will be civs like Starcraft (completley seperate techs, buildings, and units, no sharing between civs) or like AOEIII (standard unit/ tech set with a few unique to each civ)?Also, as an estimate, how long will it take for a player to get his high-tech units in the average game? How long will the average game last?Finally, I heard that you want to devote a whole year to beta testing. Are you currently in beta state? Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted March 11, 2008 Report Share Posted March 11, 2008 Just a few... Will .blend files (blender 3d) be directly supported and how difficult would it be to transport the corresponding blender animations into 0AD? How much will be possible inside the editor, "Atlas?" Will it be possible to make major changes without actually altering the game? For example, will it be possible to rename civilizations, make major adjustments to the tech tree, etc.? Will there be a dedicated unit editor inside "Atlas?"Will the trigger setup be like AoK or similar? If not, then what will it be like?Other than AI scripting, how much coding will be required to create a scenario? (ie - will the triggers and other effects be adequate for most users?)Will it be possible for a user to add controller support to create different genres of games (rpgs, etc.), or would this require a serious amount of recoding? Quote Link to comment Share on other sites More sharing options...
Justinian Posted March 15, 2008 Report Share Posted March 15, 2008 What will the population cap be?Will we have the familiar: swords < ranged < cav < spears < swords?AND THE MOST IMPORTANT QUESTION HERE:Cake or Pie? Quote Link to comment Share on other sites More sharing options...
Tycan Posted March 15, 2008 Report Share Posted March 15, 2008 what field needs the most work? (mapping, animating, coding, etc) Quote Link to comment Share on other sites More sharing options...
Silver Posted March 16, 2008 Report Share Posted March 16, 2008 How good do you think the AI is going in 0 A.D. ?Will the AI be fairly good like in the original Age of Empires, or will it be more advanced then that like in an AoE 3 or AoK match? Quote Link to comment Share on other sites More sharing options...
Belisarivs Posted March 17, 2008 Report Share Posted March 17, 2008 Just curious, but since you don't plan opensourcing and so there is little chance that 0AD will be part of any Linux distribution, do you plan to make own repository of packages for mostly used distros so when new version is available, users can update it via package manager?Or you plan to make just single installer/archive?If some repository is planned, will it also contain mods which could update same way? I think, that thiswould be really appreciated.There are many Linux users and they would be certainly delighted. Quote Link to comment Share on other sites More sharing options...
IS_NormanDuck Posted March 17, 2008 Report Share Posted March 17, 2008 Since 0AD is going to be a freeware game (or similar if i am not wrong, i don't know too much about public license and such), are you going to release the first version of the game when it will be completely finished or almost, like regular beta versions and so, or will you release also early version for scripting purposes ( like AI scripting, that i like very much ) or public testing purpose or similar? Quote Link to comment Share on other sites More sharing options...
jshores Posted March 18, 2008 Author Report Share Posted March 18, 2008 My typing fingers have convinced me to close the March Q and A to anymore questions. I really should take the time to learn to type with more than just two of them. Feel free to submit more questions, maybe they will find a home in the next edition of the Q and A.BTW, Q and A could definitely use a more creative moniker. I challenge you all to put your thinking caps on and come up with a better name for the Q and A that is a ) relevant to the time period of the game, b ) is clever. In return I offer an ice cold round of the good stuff Quote Link to comment Share on other sites More sharing options...
IS_NormanDuck Posted March 18, 2008 Report Share Posted March 18, 2008 We are in March? Oh, well... "Spring tips and alpha q&a" Quote Link to comment Share on other sites More sharing options...
jshores Posted March 26, 2008 Author Report Share Posted March 26, 2008 (edited) Spring Q and A is now posted. Go check it out to see if your question(s) were answered. Edited March 26, 2008 by Wijitmaker Quote Link to comment Share on other sites More sharing options...
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