AGamer Posted November 15, 2023 Report Share Posted November 15, 2023 (edited) I am getting these errors and they all seem to stem from the game thinking the mesh has more than one polygon. I tried doing what the Error guide suggests by selecting everything and then hiding them, but nothing happened... Does anyone know how to fix this? pic of the blender workspace for reference: Edited November 16, 2023 by AGamer Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 16, 2023 Report Share Posted November 16, 2023 You are sure you are exporting just one single mesh? 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 16, 2023 Report Share Posted November 16, 2023 Usually means one of two things: More than one material Loose geometry (in face mode select all press h to hide and see if there are loose vertices/edges) https://trac.wildfiregames.com/wiki/ExportingErrors 1 1 Quote Link to comment Share on other sites More sharing options...
AGamer Posted November 16, 2023 Author Report Share Posted November 16, 2023 Thanks Stan, you're a life saver! It was the multiple materials problem. I removed all of them because I already have the png texture and now that error is gone. Thank you all for your help! 2 Quote Link to comment Share on other sites More sharing options...
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