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Showing results for tags 'source'.
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Hi :), I've got a troubles with building game from source. After "git clone" ... "./update-workspaces.sh -j3" has finished with error message " the file fmt/printf.h included in ~/source/ps/CLogger.h not exist". I have added the full file path and "./update-workspaces.sh -j3" has finished successefully: Updating bundled third-party dependencies... FCollada is already up to date. SpiderMonkey is already up to date. NVTT is already up to date. make: Entering directory '/home/ssdhp/0adnew/0ad/build/premake/premake5/build/gmake2.unix' ==== Building lua-lib (r
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If I sell this game, will I get sued if I sell the source code for about $1,000, or do I have to give away the source code for free.
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Hello, I am on a Mac computer. I just downloaded the source code. I don't know that much about code besides if it has to do with audio within a game. I am wondering - Is there a way I can load the code into Unreal Engine and / or Wise that way I can load and test my sounds that I have created within the game? Thanks in advance! - Luke Farroh