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Showing results for tags 'skirmish maps'.
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Hi all, Description: Made a new map. The place is fictional. It's overall design is meant to be balanced for both teams and thus i aimed this map to be played at both a casual, but mainly competitive scale. General info: Map size: Normal Player...
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skirmish maps Cliffs of Carnage - new 4v4 PvP map
andy5995 posted a topic in Scenario Design/Map making
I tried to balance this map for PvP play https://raw.githubusercontent.com/andy5995/0ad-maps/trunk/maps/skirmishes/Cliffs_of_Carnage_4v4_8p.xml https://raw.githubusercontent.com/andy5995/0ad-maps/trunk/maps/skirmishes/Cliffs_of_Carnage_4v4_8p.pmp -
X marks the spot 2v2v2v2 or 4v4 - Grapjas This map has been included in my mod with features as position randomnization, obstruction templates, and custom iber defense setup (on start of the game). Download here...
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A 2v3 map, intended for 2 human players versus the AI. The 2 human players bases are very close together. Updates and other maps can be downloaded from my 0ad Maps GitHub repo. aa2020-1_0.0.1.7z
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New and Updated Skirmish maps in Delenda Est. (I'll update this thread periodically) Crocodilopolis
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One of my first attempts at 0 A.D. map making. A 2v3 skirmish map, I created for me and a friend to play vs the AI. It puts us closer together at start, and pits us against 3 AI at the other end of the map. To make this map, I used a randomly generated version of Mainland, set for "Giant" sized (alt...