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Deicide4u

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Deicide4u last won the day on September 5

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  1. Guys, I've found the ultimate fix to lag. It's simple, really. All you have to do is
  2. You will never guess what I did. I've committed a travesty. Yes, that is correct. I have DISABLED batch training.
  3. Not sure I agree with this. If I task my army to attack a house that has a bunch of other houses nearby, I want them to continue destroying other houses. Of course, we first need to make houses (even other buildings except CCs and Fortresses) much more vulnerable to hack attacks. In my mod, houses have 5 Hack armor, and are easily destroyed even by CS swordsmen.
  4. Very strong economy, 1500 elo player smurfing as 1100. 100%
  5. Yeah, they have the same damage as Kushite Axemen, -1 Hack resistance, but are faster and cheaper in Metal. Also, available in P2. They should get lower pierce armor, or cost more metal. The damage is fine if their other stats suffer.
  6. I believe that it's a nod to Norse Log Ram from Age of Mythology. Now, we just need their voices, too:
  7. You could ask on the Linux Mint forums. I think they endorse using Flatpaks there. I would also consider using Debian proper. It now comes with non-free firmware by default, and it's easier to use than ever.
  8. Whenever I start a game on a SVN version of the game, the textures (buildings, units, grass, etc.) start loading dynamically. This also makes random maps slow to load. How can I make the textures appear instant, like in a normal release? I've checked out only the "binaries" directory. EDIT: I think I know why. The release version comes with cached files inside the "public.zip" file. SVN version doesn't have these pre-cached files, they need to be cached on the fly.
  9. German Women -> German Civilians. @real_tabasco_sauce
  10. Moats are a Middle ages thing. We have palisades, we have Roman Siege Walls and Army Camps. Traps for Siege Weapons? The best ancients had was a big rock to throw at the thing. I say, keep it simple.
  11. You don't have to fork 0 A.D. A "fork" is just another word for a major mod. We have those already.
  12. Starcraft 1 is full of OP units, in fact. That might be why it became "balanced", every race had some nasty OP units. I'd say Scythe Chariots and Chariot Archers were more OP than expensive Centurions. True, sadly. Definitely agree here. You can always nerf the most blatantly OP units. That, and the fact they're naked. As in, without armor naked.
  13. @Classic-Burger Will your Priests praise the Sun, as welll?
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