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Deicide4u

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  1. Thanks @Stan`. I saw that Dacians could be added in one of the next releases. They pretty much cover most of the region where today's Slavs live. Pretty excited to try them out once they are ready. Wikipedia page: https://en.wikipedia.org/wiki/Dacians
  2. Seleucids or basically any civilization with war elephants or strong heavy melee options. Which mirrors my favorites from AoE 2. My favorite civilizations in Age of Empires 2 were Byzantines, Teutons and Persians.
  3. There could be an option to disable the unit confirming an assignment, but add some notification that the order is received (like a sound byte or something). For example, a distinct "wood-chopping assignment" sound will be played when I order a female to chop some wood. An "attack order issued" sound will play instead of units screaming "PROSTAGMAA!" every time I order someone to attack. This sound will only play while the unit voices are disabled.
  4. The game is great, and super fun to play. Probably one of the best free RTS games, with plenty of potential to top even Age of Empires in a few years. But I think that the absolute highest priority should be optimizing the game. Let's face it, there's plenty to optimize, but I know that optimization coding isn't fun. I would suggest at least replacing JavaScript with Lua or something better before the final release, if at all possible. And maybe rewrite the AI routines in another, faster language. The AI should really be part of the core engine.
  5. Hey Obelix, I've checked out that mod, and it's not available for Alpha 27. Thanks for answering, I guess medieval civs are out of the question, then.
  6. I think some balance could be created by either nerfing the citizen soldiers (less health and attack), or buffing champions. So far, there is very little incentive to make a lot of champions outside of very late game. Champion units should act like tier 2.5, tier 3 units in other RTS games. Currently, they simply suck when compared to the costs. They do look cool, but they suck.
  7. Incas and Mayans sound great, but they require an entirely new artwork. Maybe we can add some more European civilizations first? I just opened a topic in "Help and Feedback" section about Slavs.
  8. Could you please add Slavs in the next version of 0 A.D.? I realize that Slavs are a very broad term, but you can use the Slavs from AoE2 DE as a starting point. The civilization should focus on strong Melee fighters, especially cavalry. Boyars, Cataphracts, heavily armored infantry. Economically, Slavs are not great even in modern times, but some Metal working bonus could apply. Slavs historically had great knights. I realize that this is a game of ancient warfare, but I don't think we should strictly hold onto that period. Age of Empires 2 already broke the historical setting they're in, so why stick to it like "pijan plota", as we southern Slavs like to say. I can answer some of your questions or add more info related to the names of buildings and units. Also, Slav mythology is great and very fun, you could draw some of inspiration from it. For example, our heroic knights are called "Zmajevi" (Dragons). Some actual heroes: 1) Časlav Vlastimirović (Часлав Властимировић), Serbian ruler. 2) King Simeon I (Симеон I), Bulgarian. 3) Prince Rurik (Рурик), Kievan Rus. Thank you for making this awesome game!
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