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Deicide4u

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Deicide4u last won the day on June 28

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  1. One vanilla 27.1 replay with Macedonians. MaceVSAthens.zip
  2. Perhaps it's inertia from A23 days? The Fortress used to be the ultimate building you'd build to access some of your civ's best units/unique techs. In A24, it got demoted to a strong defensive building, but some things remained. I don't think we should change anything, though. WTF is a very strong tech that needs to be hard to get. Unique techs for some civs (like Mace, Han and Romans) make sense in a Fortress, as they are also very strong. Heroes can also turn the tide in a battle. Seleucid heroes being trainable from CC is just a civilization advantage.
  3. Yes, when it's you against a team of AIs. Why? I am positively surprised when I see that the AI has launched a counter attack while my troops were out destroying his CCs. It's not fun to always win flawlessly. The defensive buildings are generally not worth it in 0 A. D. The Fort is an exception, but only if you get the Murder holes technology. Four rams can destroy two unguarded Forts with no support. One Siege Catapult can do the same, given enough time.
  4. Yes, the Defensive one is actually the biggest threat since it booms before attacking. Other AIs just ruin their economy by wasting units that should be working.
  5. Aggressive - attacks early and more often. Defensive - attacks late with huge force, builds more towers and Forts earlier. Balanced - somewhere in between the two.
  6. How would this be balanced? You'd just have an useless unit that is somewhat good against cavalry, but takes full damage from everything. How about you try and counter them with anything other than cavalry and CS spearmen? Why would they have weakness against spearmen, anyway?
  7. If you have additional berries nearby. Otherwise, not worth the cost.
  8. Well, as borg said, it depends on the situation you're in. If you are doing a boom, get level 1 woodcutting as early as possible. Get level 1 farming once you transition to farms. If you are being rushed, priority is to defend yourself, so make soldiers. Get level 2 as soon as you hit the town phase.
  9. 1) Download the source files from play0ad.com 2) Check the requirements for building from source for your distro. 3) Build a game somewhere on your Games drive. 4) After that, run the pyrogenesis executable.
  10. Pierce and hack armor upgrades first, then damage depending on most used unit. I usually play Rome or Sparta, so it's melee damage first.
  11. Yes, Temple aura stacks with Battlefield Medicine, assuming the soldiers are idle.
  12. Depending on your strategy, you have two ways to heal your troops. Active would be to focus on healers and research their upgrades. Passive would be to focus on garrisoning and Temple auras. Always focus resources only on one way in a match. Most good players focus on the passive way, as healers are far too fragile.
  13. Attack move command is issued automatically for the selected units after they drop off resources, at the point where you right-clicked while holding the Call to Arms hotkey.
  14. @Atrik I didn't know it works after Call to Arms, thanks.
  15. Maybe wrong thread because this is not really a discussion? Anyway, in the Hotkeys options there is an unassigned key for "Call to Arms". Assign this key to Backlash or some other convenient key. When under attack, select all your soldiers (but not women) and use this hotkey. The sword icon will show up. Right click to a place where you want all selected units to attack move after dropping off resources. Ring a bell from civic center to make your women garrison. After the attack, send all soldiers to chop wood, then immediately assign some of them to stone or metal, if needed. Don't forget to send the women back to work by clicking the gray bell on the civic center.
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