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Centurion_13

WFG Retired
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Posts posted by Centurion_13

  1. I like the idea of those two modes, the voley mod would make formations more inportant when approching an army.

    I was unaware that "collateral damage" was an option in AOM . . . . . . . . . . .

    Look at me user.cfg: (yes cheesy this is your one I downloaded ages ago with a few modifcations of my own added to it)

    // CheeZy's AOM Extra Features patch v1.0

    // by CheeZy Monkey

    // http://dgdn.net

    // You can steal these and use them in your own stuff however mutch you want since i didn't really discover these ( i did some of them though)

    //To change the pitch go to this file and change "limitpitch" to whatever you want. 45 is the default

    // this lets you zoom in more (minzoom)

    limitPitch=45

    maxZoom=150

    minZoom=-100

    // bellow is an attempt to remove Height limits in the editor. I haven't tested to see if it works

    //terrainMinHeight=-5000.0

    //terrainMaxHeight=5000.0

    useTerrainHeightLimits

    // Remove the comment lines (//) and change the vallues to whatever(default=200x200). This is a workaround for the minimum mapsize of 200x200 and max of 500x500 (so now you can make bigger maps)

    // Default size of the world in meters

    WorldSizeX=100;

    WorldSizeZ=100;

    //debug random maps

    debugRandomMaps

    //THIS FIXES THE 2,4 ERROR UPLOADING STATS PROBLEM FOR GOOD. IF YOU STILL GET IT INCREASE THE VALUE

    StatsUploadTimeout=120

    aiDebug

    developer

    showAIEchoes

    //heightadjust

    flashHitpointBarsOnDamage

    showMilliSeconds

    screenShotHideCursor

    waterAllowPaintDelta //debug:epsilon that allows water to be painted on variable terrain heights (unfortunantly doesnt seem to work)

    jpegScreenshots

    jpegScreenshotQuality=100

    fullCommLogs

    ShadeChance=85

    alignResources //aligns resource placement in the editor

    waterTest //HACK:turn on water test hack

    waterBetterFloodFill

    ballisticCollateralIDamage //allows projectiles to damage units other than their intended target. (this turns colateral damge on, there is another one which turns on friendly fire as well)

    favorConversion

    screenShotHideUI

    (also I cant get them to work so if anyone can tell me why, let me know. I got bored of that one atlantean scene)

    attractMode-scenario-0 ~AoM_pgs_Water

    attractMode-scenario-1 ~UI_Norse

    -attractMode-scenario-2~aom_pgs_underworld

    -attractMode-scenario-3~aom_pgs_tundra

    -attractMode-scenario-4~aom_pgs_midgard

    -attractMode-scenario-5~aom_pgs_greece

    -attractMode-scenario-6~aom_pgs_egypt

    -attractMode-scenario-7~aom_pgs_atlantis

    -attractMode-scenario-8~ui_norse

    -attractMode-scenario-9~aom_pgs_water

  2. NNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO :D:)

    LETS JUST LEAVE IT AT THAT, why not....it so cool please put it in please please please make it optional please please please

  3. Collateral damge please!

    so when you have a heap of archers shoot into a crowd they do damge to units the arrows hit if its not their target.

    like when you turn collateral damge on in aom

    It makes archers sooo much more effective! and realistc.

    allied damage should be optional for offline but online shouldnt be used, unless those settings are made by the host so everyone gets the same settings.

    • Like 1
  4. "your petty civilisation should tribute me if you wich to survive"

    "I'm a psyco!"

    "eeek"

    "awwwww"

    "your meager army will be crushed by my Immortal army"

    "I think your lieing!"

    "size doesnt always mean victory"

    "1337 |5 1@M3" (leet is lame)

    "I R0x0rz"

  5. Stop it or the dancing bananna's gonna get you!

    And thats why you shouldnt raid me.

    Raiding Party!

    You call that a town?

    Yiepiehh

    Salvete Omnes! (hello everybody in latin which would go with this game)

    (pronounced: Sal-way-tay Om-nays)

    I'm a nerd, I know everything about 0ad so your going to lose!

    I hate it when people beat me

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