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Posts posted by Genava55
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6 hours ago, Sennacherib said:
In fact the greek representations of the celts are not accurate at all. their art represent the vision of them through their own culture. A naked barbare is a barbare idealized and stereotyped. Don't forget that nudity for the greeks was very symbolic. I read tons of book about the celts/gauls/celtiberian etc and the nudity in fight is not seriously considered a certainty
I disagree that it is a stereotypical barbarian depiction. The Thracians and the Scythians weren't depicted regularly as naked by the Greeks. Nor the Germans and the Dacians by the Romans. Only Celts have been depicted consistently like this.
Above, I showed you different evidences from Etruscans, Greeks and Romans but also from native Celtiberians and Venetians.
In addition, we have at least two accounts mentioning Celtic warriors fighting naked. Even if the Greeks and the Romans exaggerated their depictions, it is difficult to dismiss all those evidences.
In the game, there is only one unit naked. Other units start bare-chested and gain body armor with experience.
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1 minute ago, Sennacherib said:
Please for the next release give clothes to the celts. they weren't naked at all. I could even say that the basic adretos naked with only a cape, seems ridiculous.
1. Not all the Celts are "naked" in the game. This is an exaggeration.
2. It is not that rare to fight naked or bare-chested in ancient times.
3. There are evidences for the Celts:










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On 22/09/2022 at 6:39 PM, alre said:
I think the hard/soft counter debate is meaningless for rts design, they are both legit choices depending on how those units are designed.
In the case of a historical RTS, this is an important point because hard counters are generally unhistorical... although it is necessary to make compromises for a game, I find the article interesting for understanding the gameplay.
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20 minutes ago, nifa said:
This one is by far the most famous one. But it's from 6th century, isn't that too late?
This kind of fibula is already used during the 5th century.
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20 minutes ago, wowgetoffyourcellphone said:
@Genava55 Iberians?
https://www.laaventuradelahistoria.es/vaso-de-los-guerreros-ibero
https://elcorso.es/reportaje-el-arte-ibero/
https://es.wikipedia.org/wiki/Pátera_ibera_de_Perotito
https://es.wikipedia.org/wiki/Arte_íbero
https://es.wikipedia.org/wiki/Escultura_ibérica
https://es.wikipedia.org/wiki/Pintura_ibérica
https://es.wikipedia.org/wiki/Cerámica_ibérica

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1 hour ago, wowgetoffyourcellphone said:
I'll turn that into the Gauls one! It's currently a "Scythians" one, but I'll find something more apt for the Scythians.
The resources should not be lacking in the forum
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57 minutes ago, wowgetoffyourcellphone said:
(a question for DE, what would be good for Germans? Suebians and Goths separately)
Bracteates could be useful:
Shared Divine Imagery Gold Bracteates.pdf (with pictures)
From book: The Migration Period between the Oder and the Vistula
Also Visigothic art:
https://www.worldhistory.org/Goths/
https://www.worldhistory.org/image/3137/visigothic-fibula/
http://users.stlcc.edu/mfuller/spainNationalMuseumVisigoth.html
Ostrogothic art:
https://www.metmuseum.org/toah/keywords/ostrogothic-art/
https://commons.wikimedia.org/wiki/Category:Ostrogothic_jewellery
For the Suebian, this is difficult, but something generic like a cauldron or a drinking horn could work:
https://de.wikipedia.org/wiki/Gräberfelder_von_Putensen
https://commons.wikimedia.org/wiki/Category:2nd-century_jewellery_in_Germany
https://commons.wikimedia.org/wiki/Category:1st-century_jewellery_in_Germany
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19 hours ago, wowgetoffyourcellphone said:
Some kind of "Tree of Life" motif could work. Celtic mythology.
Although the trees are important in Celtic religion, the tree of life is also a Christian symbol. There is so much modern and medieval esoterism behind it, it is difficult to know what is genuinely Celtic.
17 hours ago, wowgetoffyourcellphone said:I think the ones with knots seem more authentic, like the 3rd row down, 3rd from the left.
Medieval Celtic art is actually the result of Roman and Germanic influences:
https://www.archaeologs.com/w/salin-styles/en
http://thethegns.blogspot.com/2017/02/art-styles-part-2-migration-animal.html
http://thethegns.blogspot.com/2017/04/art-styles-part-3-insular-art.html
I would suggest to use native art from the pre-Roman iron age. Like the Mirror style:
https://www.pretanicworld.com/art/the-mirror-style.html



19 hours ago, wowgetoffyourcellphone said:This one is nice for the Gauls.
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Quite interesting video
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13 minutes ago, m7600 said:
European/Viking themes get kind of repetitive after a while, so naturally one looks to other continents and other mythologies.
On this regard, Alien Weaponry is a young band very promising:
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10 minutes ago, m7600 said:
Lol, @Genava55 you listen to Slayer? I would have never guessed.
I like thrash metal very much, notably Kreator, Death Angel and Testament. I also like Amon Amarth, Eluveitie and Tyr. Recently I was more into Orbit Culture, Fit for an Autopsy and Gojira.
For fun, let's share a beautiful French poem sung by a Swiss vocalist featured by a Greek metal band:
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In Defense of Hard Counters in Real Time Strategy Games
https://www.gamedeveloper.com/design/in-defense-of-hard-counters-in-real-time-strategy-games
Some thoughts about the 'early game' phase of RTS
https://www.gamedeveloper.com/design/some-thoughts-about-the-early-game-phase-of-rts
Have it your way: a case for sub-factions in strategy games
https://www.gamedeveloper.com/design/have-it-your-way-a-case-for-sub-factions-in-strategy-games
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3 hours ago, BreakfastBurrito_007 said:
@Genava55 The system aoe4 had before is laughable. The new one is an improvement, but ultimately the overall balance scheme is ruined by homing projectiles and overly strict rock-paper-scissors counters.
People like to say that the Aoe4 civs have such great differentiation, but the reality is that most of it are gimmicky mechanics that are unique, but not special, because they have no baseline to stand out from. Aoe4 differentiation strategy seems to be inventing whole systems for each civ rather than simply adding extra properties or abilities to existing unit classes or buildings. This aspect of the game design seems to be intended for novelty rather than gameplay quality.
Yeah, it is prefered by casual players but disapproved by regular online players. Although an online player is the kind of person that can play on Arabia 99% of the time, so in a way you need to consider they are quite special.
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1 hour ago, wackyserious said:
Can these be used for shields?
Sure. If you need other pictures:
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Rome at War mod
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Who remembers this game from 2006?


Alpha 26 Feedback
in Bug reports
Posted
That's weird. Normally, it shouldn't be like that. I will check this evening.
I will watch it this evening. I speak French, this is my mother tongue (I am Swiss).