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NOXAS1

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Everything posted by NOXAS1

  1. Would it be possible if you could delete a building faster then just the delete button and that pop up question that asks if you want to continue? My reason being is that I think that it's kind of hard to delete a building you want because of the place where the delete key is. That and I would like to speed up production of what my troops build because sometimes I need them to stop (my mistakes ex: built wall in wrong spot) building that one building and get on to another in *snaps fingers* that amount of time. Sorry for exaggeration lol
  2. Make a model for funeral pyre to go into ocean (just for Shiz and giggles) lol Thanks for that fast reply and well that's a good quick fix if I do a few at a time. Oh and is it possible that units on ships will be implemented in a future alpha? (7,8,9)
  3. I was playing an island hopper map versus the AI and I noticed that they don't island hop yet (Idk if that's just because of the development stage but I just thought I'd put that out there) and my real "problem" if you will is that I garrisoned troops inside my greek warships and that was flawless. However unloading them had some side effects. 1. Some units got unloaded inside the water instead of out on land. Which kind of made my invasion force useless do to the fact that a lot of my army was now inside the water and unable to really move from there to the land. 2. When some units got in the water after I tried to unload my troops on the AI's Island they either disappeared or died. I'm not sure because I didn't see any bodies. I was wondering if you guys could fix it so that when troopers land (I tried to land 8 from one ship and only 4 made it on land, the other 4 were in the water) they kind of all get on the land (all spread out on the beach instead of in a small group in front of the ship causing landings to be nearly fatal to my forces) and if there is no room to land, then the troops that can't land have to move to another piece of land to land. Thank you for your time
  4. I like how in the UI that there is a marking on the minimap showing you where you're looking on the map so its easier to find your troops. I applaud your work so far on this and can't wait to see the finished product.
  5. Just like to say that a cool mod for the Zulu's would be them against the Boers and British troops. I've heard of Zulu warriors fighting men in Tanks and actually winning. Forgot where I read or heard it. but yeah it'd be cool even if it was just the Zulu
  6. I remember the Photon men in aoe. lol I loved how they shot lasers. I was thinking a little bit different though and would do this. Fortunate Son - Vietnam Era U.S. Soldiers pop out of TC with M-16's and have good attack against units and maybe have a dig in capability. TIGER!!!- Giant Tiger tank from WW2 pops out of TC. Can run over buildings and units kinda like the monster truck in AOE3 can fire huge Cannon. idk sounded cool to me. any more ideas anyone?
  7. I know this may sound stupid bu I think it would be cool if you could add people from books like the last of the mohicans or something. It would be a good campaign I think because it tells a story too and is semi historical.
  8. Will there be quotes in game if you lose like some Sun Tzu quotes and will Sun Tzu's strategy work and will Che Guevara's strategies in Guerilla warfare work for the iberians?
  9. But the enemy shouldnt chase a retreating force Sun Tzu says lol Will Sun Tzu's art of war tactics work with this game?
  10. As you probably saw by the title "Im Back" Here are some of my questions. Will Elephant calvary units get scared or enraged when attacked by archers and spearmen and will they have a morale effect on the battlefield? Oh it gets better and better everytime I get on. You guys are awesome!
  11. actually go to sitetalent.com and contact the web master tell him Saxon sent you
  12. I know a web designer who might be interested look up site talent web designs
  13. Just wondering if it wouldnt be too hard to implement can you make it so that if a army is stuck in a corner and the enemy is closing in they become desperate harder to kill. Kill more and actually use there fists if a weapon breaks. If you add weapons breaking after alot of use. I just thought it be cool and well it make last stands more interesting in multiplayer
  14. Ah but I meant like putting it in a folder in the games folder and have that folder play the music if you put in a number like AOM or AOE, AOE2 that what I meant if not thats cool but I dont think that will be to hard to implement.
  15. will this game work with a Pentium 4 Intel processor and a Ge-force graphics card? for windows and ubuntu?
  16. I have s uber cool totally awesome idea can you make it so that we can put our songs in the game?
  17. I just emailed a bunch of guys at http://www.bitstudio.com/ and asked for any volunteers who could work in their spare time I hope that this helps you guys alot if not sorry I was just trying to help. I am on the lookout for programmers so if I get any bites ill tell you.
  18. Thats why I was asking I because once this game is out and the engine given to peeps some buddies and I were going to make a Vietnam war Mod or game using the engine. And that has alot of helicopters and jets. So if you guys can implement that, that would be awesome
  19. Will we be able to make helicopters fly with this engine?
  20. Thats why I said space marines because they are kind of like photon man from aoe
  21. I have an idea for a cheat. what about the Marines from Halo or Master Chief or just space marines-halo looking- Just an idea you know like photon man
  22. So when will you need us scenario designers? I was just wondering because you guys have made alot of progress
  23. Today you are to see me fight an honorable foe! His gods are strong and his sword is sharp! I expect a Victory but it will not be easy. If I win don't forget that they are still well trained and It is by the Strength of the Myrmidons that we won the battle for the beach. Their commanders are smart and it seems that the gods are with them too. But if I know one it is that a man can change his stars, a man can do anything, with or without the gods help. So now my brethren NOW IS THE TIME TO TEST GREEK COURAGE! (Soldiers Cheer)
  24. Spartans are discussing plans with the Myrmidons and the General Saxon is getting ready for battle. Being Semi-Barbaric Chieftain and hailing from the German Tribes he puts on his Tribal armor and gets ready for the duel that is about to ensue. Meanwhile both sides enjoy a brief moment of peace. The city is quiet and the Greek camp is quiet. Both sides being excited and scared at the same time. The suspense is killing everyone. Good thing the fight will happen in 2 days.
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