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NOXAS1

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Everything posted by NOXAS1

  1. Very pretty man I like what you've done
  2. Nice screenshot looks great so far. And yeah be sure to have the latest svn version. Oh and I only have one suggestion with that screenshot so far, if you look under some rocks and stuff you can see the color of the map underneath the trees or the ruins. if you could be sure to paint under everything that'd be better.
  3. Ok man cool beans just download the attachment in the thread migration-Mythos-SMST-NOXAS1
  4. Ok um any takers on his offer to do a section? If not I'm cool with working on the blue part this weekend.
  5. Maybe if you rescue them you get xp? Or you could use the" Crusoes" to build an island outpost or base
  6. Oh sorry, thanks Edit: yeah that's the way it looks, how do I fix it? Oh and I see that it's also a problem with intel's as well it seems. Well my computer is an Acer Aspire 4315 (default no new additions) and im on ubuntu 11.04. I hope that this will be fixed soon. thank you for your time
  7. Yes it looks exactly like that. I'll try to check with whether there are errors
  8. ok so here is my little debacle. I have the games latest svn, yet still I don't see any minimap colors for players or anything. My operating system is Ubuntu. could it be that a file hasn't gone on or been downloaded installed into the games files? I did get some weird message about the Atlas_UI thing.
  9. I am using Ubuntu (newest version) linux. Everything else seems to work except colors on the minimap. I wonder if its my O/S or svn (newest) or idk *shrug* any ideas to fix it?
  10. question. will player colors be on the minimap soon showing where the troops will be?
  11. hello man whats up? I was wondering if you have checked out our work on the community project so far? I finally uploaded the right file lol

  12. Yay!!! Cool Beans have fun and be sure to post screenshots.
  13. ok just a note for ubuntu users the maps you save may be in /home/username/.cache/0ad/mods/public/maps/scenarios I believe I found it because I searched everywhere for it and well used my terminal to help me find that it was hidden. Here it is. Migration-Mythos-SMST-NOXAS1.zip
  14. Hmm sounds like you're right I will try to make sure it's not hidden and will make sure its not in some weird folder
  15. Hmm wow did you update your svn? My revision is at 9982 Where do atlas maps usually save? Mine I think is on home/saxon/0ad/binaries/data/mods/maps/scenarios. Maybe if I save it to the desktop and try *shrug* idk how do the XML files save? Oh and whenever I save as it seems to only do the pmb file or say so. So what should I do about that?
  16. hey gudo just wanted to say I think I sent the updated version. please check it out and post on the forum whether it worked or not.

  17. Really? Wow um let me see what went wrong. Update: ok so I saved the file but I didn't do save as. I did Save as now and tested it so it should work now. Here is the file. Be sure to delete the old migration map as well gudo if you have the first version. I deleted my map and reinstalled it so this link should work fine. If there are any problems please tell me.
  18. True well it's not too hilly, I am in the process of deleting individual trees to make space for buildings and such. By the end of the day I should have the file ready for you to do the purple Gudo
  19. I have an idea of a building for mercenary units in the other factions besides Carthage. How about a war tent or something of the sort? Or get them at the docks since some units are really far away from the country they work for?
  20. 2nd go. I was wondering if I could just do the blue color as well or was wondering if gudo wanted to do that color. Oh and I found out about water so I finished the bog/swamp thing. I only made a few changes to your parts SMST most of them just terrain features like hills and adding some trees to those cliffs. Also is there a way to delete objects without just using the undo button in the edit tab? I'd love to hear more constructive criticism update: ok guys you will have to update the svn again there was a little svn update today and it adds a few things.
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