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Mina

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Posts posted by Mina

  1. Thanks @elexis and @(-_-). Your replies are really helpful. 
    I think I have a good long-term plan set up now. Will start by checking small fixes/patches like ones provided above experimenting their effect on game-play, to get accustomed with the code base and development cycle. Hopefully afterwards I will move into more advanced issues like short-range pathfinder and ultimately developing a new AI if that's aligned with the project's plans which would be a great experience for me.

    • Like 2
  2. Thanks @stanislas69.
    Sorry, the question " Are you sure you are not wanting to work on something programming related " was a bit confusing for me since English is not my first language. My bad tho.
    I've already started on the given link by successfully building 0AD. I was waiting for an "approval of proposal" to get to the next steps but seems I don't need that. I guess I will be exploring the tickets and getting in touch with the devs on IRC then.

    • Like 6
  3. Position: AI Programmer.

    Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free? Yes

    Do you agree to distribute all your work for Wildfire Games under Creative Commons Attribution Share-Alike license? Yes

    Are you sure you are not wanting to work on something programming related? (Then you don't need to send in an application form.) It is programming related

    Name: Mina Sami Gorgi

    Email: minas (dot) gorgy (at) gmail (dot) com

    Location: Cairo (GMT+2)

    Availability: Currently: at least 10 hours. 6 months from now: not really sure. I am graduating this year so I can't really give an accurate estimate but I'll probably still be contributing.

    Age: 22

    Occupation: Senior Computer Engineering Student

    Skills and Experience: Resume

    Motivation: I greatly love what I am doing and what new experiences it allows me.

    Personality: A creative thinker and avid learner.

    Short Essay: I really found about WF from 0AD about 3 years ago but had already heard about WF in general years before. The most amazing thing about this project is the fact it's open-source. I mean I didn't really believe back then that there could be such a large-scale well-developed game like this and still be open-source. Being cross-platform as well is a huge bonus. But generally, I always wanted to develop AI for games since I played my first RTS game as a kid. So, I seek fulfilling my dream and gaining experience by joining 0AD.

    Interests and Hobbies: I am greatly interested in music. I have studied music theory, I play the guitar a bit, currently learning to play the saxophone and occasionally teach children how to sing. I like to keep fit so I go to the gym regularly and I am interested in sports in general but specially tennis table and football. I also like playing video games -don't we all-.

    Staff: I don't know anyone personally but I have came across a few while suggesting participating in GSoC this year.

    Community: I guess for gaming just YouTube. Yes, I am not a real hardcore gamer.

    Favorite Game: Currently: League of Legends thanks to Lutris. Honorable mention: Dota since it runs on Linux via Steam. Overall: I think Age of Empires and Command and Conquer. 0AD is a huge candidate once campaigns are up.

    Work Examples: I don't have such that are directly related to the position, the closest may be the Scrabble AI I took part in developing last semester where I was actually in charge of the research team. Other relevant work examples are mentioned and linked in the resume. 

    • Like 6
    • Thanks 1
  4. 5 hours ago, stanislas69 said:

    @Mina unfortunately our application was not accepted. They were pretty vague as to why they just said they had too many applications.

    Although this is unfortunate but it's definitely a firm step towards getting accepted. I totally agree with @Palaxin  and also would like to add that even organisations that have been accepted for multiple years in a row sometimes get rejected for a year. 

    • Like 1
  5. Thanks feneur for you reply.

    I surely don't know who could be the chosen mentors and how much time each one would have but I'd like to bring to your attention that many organizations actually states in their SoC projects pages that the mentors will not have much time and actually enforces it as an eligibility criterion to students applying, that the student would be able to adapt to this. 

    Furthermore, many organizations actually selects their students from their active contributors who may not qualify as mentors. Such students would even require less time to mentor.

    I know this would not actually make a huge impact but I just thought to share.

    • Like 1
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