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woodpecker

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Everything posted by woodpecker

  1. Actually fps throttling to 20fps seems to be only solution that work.
  2. And it just came back again. I tried with and without vsync.
  3. Setting fps trottle to 60fps seems to work with feldmap enabled. Thank you
  4. I have identified the cause now (maybe). When I disable Feldmap 0.2.1 it disappears. But I have not had this issue before with the same mod. So it is still kind of strange. I cant remember when or what changes was made when the flickering was seen first time. Its been a month or two maybe more. Have not played much lately. Partly because of this but also lack of time. logs.zip
  5. I hava a issue with 0.2.1 in a26. Problem is mouse flickering between arrow and hourglass. It disappears when I disable this mod.
  6. I made a video using my phone. Here is what it looks like after editing user.cfg adding cursorbackend = "system" to the end of the file. It made no difference to problem or the appearence of the mouse pointer. But when I start video snippet in Win 11 problem magically disappears: Video show problem. Video expire in two days from now.
  7. LOL, as soon as I start snippet recording in 0AD flickering mouse issue disappears. But it also seems mouse pointer get smaller too. So not possible to record I think. It is the in game mouse pointer. I have feldmap, autociv and community mod installed. Shall try the system cursor hack.
  8. Now I tried to disable all thirdparty services with no luck. I also noticed that sometimes mouse disappears when opening in game chat window if I move mouse over the chat window.
  9. I have done all the above suggested at Windowsreport except disabling all third party services. Not tried Vulkan. And the problem has been for a good time but A26 has been good earlier. My guess is that there is some conflict of some kind. But how to find it... logs.zip
  10. I have for a long time had trouble with flickering mouse in game 0AD. No other app or software have this. I have tried all thinkable troubleshooting in Win 11. Im kind of lost. It makes it very hard to play when mouse pointer flicker between arrow and hourglass frantically all the time in the game. In lobby its fine. No joystick or other HID connected to PC. Just mouse and keyboard. Please help me out here.....
  11. Thank you Norse_Harold, Ill check this out when I have the time for it.
  12. Yes it is during multiplayer games. Frequency varies. But some times many times during a day/night. Other times no at all. Earlier when I experienced ddos the traffic was stopped by the router and I could not see abnormal network activity on the PC. But today I could see pyrogenesis.exe occupy the whole bandwith.
  13. I have also experienced that the game freeze the my pc and force closing is impossible. it usually happens when above mentioned problem occur.
  14. some times pyrogenesis.exe use whole network bandwidth according to resource monitor in windows 11. it can be confirmed by my router that download speed is maxed out at prox 100mbps. this is very much like ddos but it is pyrogenesis that use the bandwidth not some external attack. i tried to disable a mods but behaviour is the same. must be a serious bug or exploit in the software. someone must really look into this...
  15. Great. It would be even more nice if you could set a numer of matches used to calculate ratings individually for all players. Lets say i played 10 games with a player long time ago that i did not play with lately. Id still like to see his or her rating and that we actually played. Just setting a date excludes so much valuable info about players. Ofc it helps on your own rating lately but with mentioned limitations.
  16. Would it be smart to have more weight on, lets say, the last 20 games, less weight on the 20 previous to that and games before that again very little weight? To me that makes sence as people get better, but in different tempo. What matters is how you perform lately, right?
  17. I love this Keep working on it. Would be great if Wilfiregames kept a global database of all games of all times. And that this could be a new start for a global rating system for 0ad. It will really need some disqussion and testing to find something that all will find quite fair. There are so many factors to take into concideration. I love that I can see how many games I played with each player. This should be standard in game. Another thing is that maybe there should be some weighting between TGs and 1v1s. Much the same but still very different. Some play mostly 1v1 some play mostly TGs. Bonus points for winning by points or conquest. Would be great to have one score for war skills and one rating for eco skills in the game in addition to total rating. Then one can sort by the three categories. Another interesting question is what more relevant statistics can be found in the replay files? I guess there is a plethora of different things in addition to what is seen in the summary. Keep up the good work
  18. Okay. But then it is weird that units get stuck in between threes etc the way they do....
  19. I read at some time that pathfinder is a real CPU hog in the game. I have been wondering if pathfinder use 3d data to solve paths. If so why not make a terrain dummy layer with fixed size 2d footprints for all 3d elements to solve paths. It would run so much more smooth and easy on CPU right? If units were represented in 2d as a circle and other static things (no go zones) just represented by the shape of their footprint. Trees, bushes and such should also just have a circle footprint. Steep terrain would also just have a footprint of no go zones. Like this units would not so easy get stuck and CPU cost would be very low as far as i can understand at least.
  20. Admin of DDoS service behind 200,000 attacks faces 35yrs in prison! I really hope this is our man, but I guess not. Still good to see how serious this is taken and that people get faced with their actions. 35 years in prison is a serious reaction.
  21. Thanks for the answer @Langbart. I see your point about layout flip. It is just so unfamiliar. Could you atleast make it an option? I will check out new version now to see if the blues are better. Thanks a lot for the effort.
  22. I really like this. Good work @Langbart But I have one complaint. Why is everything flipped left-right in lobby. It is a headache to use when beeing used to the original layout for years. Please flip it back. One other minor complaint is that I find it a bit hard to dicriminate the two blue colors in game. Could be just me though.
  23. Not sure if it is BoonGUI or Shiny mod that are causing trouble. It was working fine yesterday. I did notting inbetween so strangely today I got the same looking error beaviour as yesterday. I just see the background image and the white line in the start screen. And theese errors appear: https://pastebin.com/deuSGaAU Removing Shiny from folder and then disabling it removes errors.
  24. Ok, I got it working fine now it seems. Maybe there is importance of what order the mods are installed? In working order on my system: -Autociv -BoonGUI -Shiny Thanks for good work
  25. Completly broke my installation. I have tried to reinstall, uninstall and remove all asosiated folders etc. No matter what i do i just get the new background with no functional text links as should be. And there is a whole lot of errors. Also the full screen mode override even taskmanager so I have to reboot to do anything after an attempt to open 0ad. https://pastebin.com/gMQJ3Stw EDIT: Found mods in the very place they were supposed to be. I used to have a different path "My Games\0ad" on D drive. But after a recent reinstallation it is located in C drive. Shall see if I can get it working now.
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