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feneur

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Posts posted by feneur

  1. TheCobra1: Hmm, either I'm not understanding what it is you're hinting at or perhaps I don't want to? ;):crazy:

    (Or perhaps I just play stupid to get more information from you, and then I'll devise an intelligent plan to take over the world using dancing bananas? :) <-- Like these :drunk: Truth is I'm a bit tired and while I don't drink alcohol I've been in the company of crazy friends, something which is known to produce strange reactions, so don't take what I say too seriously :) )

    Michel: Feel free to apply, but be aware that we are not yet looking for map makers. We are happy that you find our game interesting enough to consider applying though and hope that you'll still be interested when we need map makers. :drunk:

  2. Not sure what issue you'll get, but the december/january issue has been shipped (some time ago I might guess, but I got mine some days ago).

    Regarding how long time it'll take until it gets to you I found some info on this page: http://www.ancient-warfare.com/cms/index.p...id=30&Itemid=75

    Delivery times

    - Once Ancient Warfare is published, it goes immediately to the distributor for packaging and labelling. It is sent out right after. The following table shows approximate delivery times from the day of publication until arrival in your mailbox:

    - The Netherlands: 2-3 days

    - Continental Europe: 10-12 days

    - United Kingdom: 11-13 days

    - North America: 12-15 days

    - Rest of World: 15-20 days

    I could have just posted the link, but I decided that I should be nice when the year is coming to an end =) I can still recommend a visit to their site though, there's a lot of info on old and upcoming issues etc.

  3. Not sure how obvious it is from the "Factions" page on the website, but the Celts will be one major faction which is then split up in two subfactions, the Britons and the Gauls. As it says in the first post, and as you state yourself, he's a Gaul/Gallic hero and since Gaul is a subfaction to the Celts that's why he's listed under the Celts. :)

  4. I cannot answer all your questions, but while the exact HPs etc of the units will have to be decided in testing we're aiming for longer battles (and thus units that lasts longer) that give the user a chance (or even a need) to be more strategic and not just create as many units as possible in a short time.

  5. Well, while this is not the best place for it has been seen, I have been reluctant about it since I don't know much about the translation part of the game. But I guess no one knows all about it as we're not near that part yet, so I can say what I know. First, thank you for your offer (and an apology for us not fixing that page). Second, as we don't know when the game will be near the stage when translations will be able to begin being worked on we cannot really say much more than, if you're interested and keep an eye on our site you'll know when we need that help.

  6. That does of course depend on what you mean by playing though :)

    (While some aspects of the game are already far along, as you can see by the beautiful screenshots :D , some parts are not, so I'd not suggest joining just to be able to play the game in its present form. That's not to discourage people to in the future join as testers, but then they should be aware that it's not a finished game they will be playing :) )

  7. dacian.jpg

    Job Title(s): Network programmer

    Joined: September 15, 2007

    Department: Programming

    Job Responsibilities: Multiplayer implementation

    Location: Paris, France

    Birth Year: 1976

    Website: www.wildfiregames.com

    Home Town: Paris

    Interests/Hobbies: Economics, politics, simulations (3D, probabilities)

    Favourite Musician/Band: Michel Berger, Johnny Hallyday, Dany Brillant, Bruce Springsteen

    Favourite Computer Games: Commandos 1&2

    Short Bio: I worked as a software engineer for various companies, doing mainly middleware software and database programming. I'm doing game programming in my spare time over Internet.

    Long Bio I lived in Romania years ago where I done my CompuSci studies. After a short period of work for outsourcing companies, I started to work for Epson in France as a software engineer in localizations. Then I moved to medical software and I'm still in it. I also take 3D courses at Game Institute. I have an attraction for solving non-common problems, challenging things, like games are (that's why I'm here :) ).

    Currently working on: Improving the multiplayer subsystem

    Quote: Resolve to perform what you ought; perform without fail what you resolve. (Benjamin Franklin)

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