Thank you for the quick reply, much appreciated.
Yes, I agree. With the game moving from stage to stage, being changed a lot in the process, it's hard to make something that will be valid to read in the upcoming Alpha stages. However, I was moslty referring to the beginning of each game, for example primary buildings (which ones to build first, most important), which kind of unit goes where, (e.g. Women should go to food, I believe there's a bonus for food gathering for men), primary units to train (as mentioned with the buildings, most important) and so on. These things do not change too much, from what I've noticed in the past two Alpha stages. I guess that could be a good start?