-
Posts
1.621 -
Joined
-
Last visited
-
Days Won
3
Posts posted by Kimball
-
-
Sex
-
His username is actually 'Mythos_Ruler' (perhaps you've seen his old AoM work), but we're on a first name basis here.
-
Haven't seen Michael recently tbh, but I'll let him know when I see him.
-
The beginning of this one is very similar to the 0 A.D. theme, but I like it. A whole lot better than I could ever hope to do!
-
I do happen to know that Michael recently got his AoM:TT installed, so he might be able to try out your stuff. You could just go ahead and upload your stuff here, regardless of whether or not we need the designers yet.
-
Already talked to him, lol. He was a PDS member about a year ago.
-
Lol, hi.
-
Yeah, in AoM, a texture like that would put the ground to shame, but everything equals out in 0 A.D.
We've got some really talented people on staff.
-
Not too fond of the beams/bars or the font, but I like the animated part.
-
Waffle.
Lol, what a pointless game.
-
Nah, I like the size they are right now. A decent size ship without hurting gameplay, however not quite full size.
-
Actually, it's the right amount of oars historically.
-
I'll have to agree with Mythos on this one, having a unit run away on you would make the game quite tedious, possibly more so that I'd enjoy. Realism isn't quite as important as the 'fun' factor in an RTS game. A unit that doesn't like fighting isn't worth building in the first place, so why did I pay for him? Lol.
I love eggman's idea of cowering units. Would look pretty cool for a trailer too.
-
Omg, so high-res I can hardly bear it!
-
I'm seeing Van Halen in 5 days in San Jose!!
-
Well when the game is released, I'm sure you'll be able to find your way to the texture itself, but in the mean time you could probably find Leonidas' shield elsewhere, the only problem being all this 300 crap clogging up Google searches.
-
There was recently a mythological modpack started as well, under development by Purple Design Studios.
-
Lol, if only I was that good. I would love to, and there are plenty of free FPS engines I could work from, I would just need a good modeler/animator to help me out. There'd be a lot of art to do, especially if we planned on doing a large array of civilizations.
-
Truth is, the word of 0 A.D. really hasn't made it past RTS communities and the random Google search. Promote your new favorite game and send a link to all your friends!
And you can take this with you!
[url=http://wildfiregames.com/0ad][img=http://xs120.xs.to/xs120/07430/0aduserbar.gif][/url]
-
Lol, wouldn't that be fun.
I was more talking about a Roman FPS game, scratching the RTS element. I know I love RTS games just as much as the next guy, but wouldn't it be great to control a Roman legionnaire, fighting off Persians and such with a pilum and gladius, carrying a large scutum, having to work in a unit as an individual soldier and slowly working your way up to the General's position (which I suppose could be a good RTS element).
Oh, there's another idea. As you slowly gain rank, the game slowly turns into an RTS instead.
-
You could always choose to donate via [paypal][/paypal] to support the making of 0 A.D. donated money will go to help fund webhosting and forum software.
-
Lol...wouldn't that be nice.
-
Creepy but awesome theme.
The border really makes this one. Did you find it or make it yourself?
-
Because it looks freakin' awesome! Lol, just kidding. But really.
I R Michel
in Introductions & Off-Topic Discussion
Posted
I still talk to Cirrow a lot. He's not all bad.