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Kimball

WFG Retired
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Posts posted by Kimball

  1. The difference is the programming of the gadget/widget itself. Performance would be the same, but I'd end up redesigning the layout to fit in Vista's gadget sidebar, which is more linear. The difference here was my ability to develop and test a widget, since Mac is my primary OS.

  2. [img center]http://xs229.xs.to/xs229/08291/0adwidgetpreview417.png[/img center]

    Mac OS X users now have an easy way to keep up-to-date with 0 A.D. news and forum updates with the release of the 0 A.D. Widget! The application features a simple, user-friendly interface and dual-RSS feed support, displaying both new forum posts (listed as topics) and all news updates posted to the 0 A.D. homepage. The widget displays the 4 most recent news posts and the 12 most recent forum posts in public access forums.

    Download the 0 A.D. Widget

    421 kb | Mac OSX 10.4 or higher required

    0adwidgetdesktopicon218.pngINSTALLATION

    Once you have downloaded the ZIP archive, simply open the archive and double click on the 0 A.D. Widget icon and a window will appear asking if you wish to install the 0 A.D. widget. If you have installed the widget, but no 0 A.D. widget appears on your dashboard, simply click the plus icon in the lower-left corner of the screen and drag the 0 A.D. icon into the dashboard area. To get rid of the widget, hold ALT and hover over the widget in the dashboard and then click on the X icon that will appear in the upper-left corner.

    If at any time you wish to uninstall the widget, click the plus icon in the lower-left corner of the dashboard and click 'Manage Widgets...' and find the 0 A.D. Widget in the list that will appear. Click the red icon with the minus symbol to move the 0 A.D. widget to the trash.

    Download page not working? Try this one instead.

  3. Nov 15 2007, 07:56 PM

    TJ (GoM) is around often, but doesn't visit here much anymore. Regardless, Gmax only doesn't work because we don't have a direct export script, however you can export to another format from Gmax, import in say, Blender, and then export out of Blender.

  4. The problem I see with the whole 'conqueror the world' thing is that we'd end up with a massive dominating alliance of elite players that conqueror everybody and don't allow newcomers to succeed.

    Instead, let's cater to clans. Through negotiations with our matchmaking host, whoever that may be, we'd develop a clan registration window. Leaders would be able to register clans (a minimum of 3 other members registered to the matchmaking service), define username prefix/suffixes to specify clan membership (or maybe even a little icon that appears next to a member's name), and a clan page could be generated where members could choose to enlist.

  5. I think an option allowing a pre-built day/night cycle would be great for random map play. Maybe it also has effects on unit visibility, but of course that would require some extra parameters to be added to unit definitions, which means more work and a slightly longer wait for release.

  6. I agree. Micromanagement can only go so far, even in an RPG. Like if you forget to brush your teeth they'll rot and you'll always have mouth pain. More realistic, yes, but terrible for gameplay.

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