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Posts posted by Phalanx
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If we do create Lion's "Musical Chairs" version of a special mode, then the capture points of temples need to be weaker, to allow relic stealing, without having to bring a full invasion army with siege.
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So, there might be plans to phase out the Nubian bow, what will it be replaced with? I've heard cretan archers, but I'm thinking not a merc, because having one of a faction's starting units being a merc is kinda brutal economically. I was thinking just a native egytpian archer, because the Ptolemaic made massive use of native ranged "auxiliaries."
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1 hour ago, Lion.Kanzen said:
It's bronze
Okay, fine. But it'a still a LOT of bronze.
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The reference has red cloth that covers the ears. Could we possibly make a player colored cloth that covers the ears to break up the mass of gold?
Amazing work, btw!
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3 hours ago, wowgetoffyourcellphone said:
These would make wonderful addition for the Agema Pikes, while the Agema Cavs can have the pointy one with the plume (shown on earlier page), them too with a few color variant.
Me likey!
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I thought the Galatians were a Ptolemaic unit?
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1 hour ago, Lion.Kanzen said:
The cavalry will need something different
Possibly a dismount, then kicking or knocking while holding on to the horse.
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45 minutes ago, fatherbushido said:
One could also say the converse (for example swordmen can defeat easily a ram and not a spearmen)...
So I guess everything is fine ;-)
Counter siege! Hadnt thought of that! Well, I guess that gives them some utility.
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Shouldnt this be balanced or something? I mean if you look at the stats:
Swords:
Health; 100. Armour: 5 hack. 5 pierce 15 crush.
Attack: 5.5 hack 0.75 sec
Spears:
Health: 100. Armour: 5 hack. 5 pierce. 15 crush.
Attack: 3 hack 2.5 pierce (adds to 5.5) 1 sec. 3x against cav.
That's the problem there, they do the same damage against infantry because infantry have the same armour against pierce as hack, but spears have a 3x multiplier against cav. I'd say swords need a damage buff. But that's just me.
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So, I tested 40 Egyptian pikes with Ptolemy IV (not in the fight, he was off to the side) against 30 bronze shields and 10 silver shields (all level 1) and the Egyptians lost. Now, I replaced 10 Egyptian pikes with 10 Seleucid silver shields (as a place holder for the Royal Agema) and the Egyptians won. @wowgetoffyourcellphone has already put them in Delenda Est, and they round out Egypt nicely.
Could I possibly get some discussion, I want to hear your guys' opinions!
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Why does the AI choose spears over swords?
Example: The Roman medium AI chooses Triarii over Hastati? And why does sword always seem to die faster than spears? Don't they have the same armour and health stats?
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33 minutes ago, Lion.Kanzen said:
Yes, but why not using inverse way?
is a symmetrical symbol.
I dunno. I just always see it with the large part of the anchor on top. I guess it's just preference, so.... whatever!
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53 minutes ago, Imarok said:
Cannot reproduce
The background changes for me
50 minutes ago, LordGood said:It switches between them randomly, it just sounds like you had a very lucky flip of the coin ;p
hmm.. maybe I just got lucky and got the spartan one 5 times in a row...
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11 hours ago, LordGood said:
Edited background is in svn now
If one opens up SVN, then goes into a single player lobby, then back to main menu, it will always revert back to the Spartan one. Just fyi.
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On 11/15/2016 at 8:13 AM, Lion.Kanzen said:
Isn't this upside down?
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15 hours ago, Enrique said:
I think the code is not there yet. At the moment just manual definition in the actor of which of the walk/jog/run variations the unit will use when moving. Charging is just moving the units faster to the enemy which would just trigger the run_ready variations until they get to a position where they can reach the enemy to start the attack animation or back to idle_ready if the charge does not reach the enemy.
Okay! What I had in my head was kinda like a roman infantry charge in Rome II. If there are still plans to create alternate fires (hastati throwing pila, etc) then the really cool run, to short skip, and throw, to charge would be amazing. I'll see if I can find a good example on the internet.
EDIT: I know this is a crappy video, but at 6 seconds, what the Triarii on the left are doing is what I'm envisioning, IMHO. It looks really cool.
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2 hours ago, Lion.Kanzen said:
another border to remake...
Ctrl Z! Ctrl z!
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Do we already have code that will differentiate between idle and ready anims?
And are we planning on having charge anims? Like ones that combine the ready run and an attack?
EDIT: These look AMAZING by the way. Nice work!
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Oooh! Can we get an update to the Ptolemaic one like this ^? It just kinda looks like a fossil right now.....
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When will that be done?
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Can we make the level 3 armour for the nubian archers the same as the level 1 pikes? So it looks like a basic "egyptian" archer, it has some armor to designate it as a level 3, and to distinguish between levels 1, 2, and 3 because they all look the same right now.
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Question: Is this forum just for replays and build/strat discussion, or is it for balancing/roster discussion also?
Multiple unit UI not appearing
in Bug reports
Posted
So, in the SVN version, the construction UI will not appear if multiple units are selected.