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Phalanx

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Posts posted by Phalanx

  1. So... I tried to create a unit for a new faction. I believe I filled out all the correct files, but when I try to place it in Atlas, I get the following error message:

     

    CXeromyces: Failed to parse XML file simulation/templates/units/par_infantry_spearman.xml

    Failed to load entity template 'units/par_infantry_spearman'

    Is there a checklist of stuff that needs to be filled out when creating a faction?

  2. 4 minutes ago, stanislas69 said:

    Opening it in VSCode I can see you forgot a ] before line 29 If you can't use something like that, use online Json Validators they are generally good at detecting errors.

    Found it!  Thanks, now it gives me a different error, but I'm assuming it's because I've referenced techs and units and probably other files that don't exist yet.. :P

    • Like 1
  3. I'm trying to create a civ json for the Parthians, but every time I open up Pyrogenesis, it claims that their is an error at line 30 col 12, which is an indented space before "Heroes":

    			"Heroes":
    			[
    				{
    					"Name": "Pacorus II",
    					"Class": "",
    					"Armament": "",
    					"Emblem": "",
    					"History": "Pacorus gave some stuff to China."
    				},
    				{
    					"Name": "Mithridates III",
    					"Class": "",
    					"Armament": "",
    					"Emblem": "".
    					"History": "He done did @#$%."
    				}
    			]
    		}
    	],

     

  4. 18 hours ago, wackyserious said:

    What was the ethnicity of the Royal Agema Infantry of the Ptolemies? Were they Macedonians?

    In general, they were Greek, yes.  But it was apparently fairly diverse because the Guard was made of up high nobles and those close to the Pharaoh.  At the time, a lot of those close to the Pharaoh were of Greek descent, but there were some native Egyptians as well.

  5. So the Ptolemaic barbarian sword mercenary is labeled as "Gallic".  Is this technically correct?  The word Gallic usually pertains to the Gauls, ergo to France, which would be quite a distance to get mercs.  The most common opinion of historians is that the Ptolemaics purchased their barbarian swords from Galatia, which is not in France.

  6. I guess, I mean that while, for example, pikes or hoplites wont stay in formation when they attack, but there was apparently a plan to make them have increased damage and/or health when in formation.  Possibly we could have those temporarily have those implemeted as auras to see how that affects unit interactions.

  7. Does the game have the ability to use combat auras yet?  Like, to increase stats?

     

    For instance, I know that the code for maintaining formation while attacking isn't done yet, but possibly could the damage/defense bonuses for whatever formations be implemented as an aura for the purpose of seeing how formation attack units interact on the battlefield in terms of stats?

  8. 16 hours ago, Enrique said:

    lol no, they're made of wood (you can see the wood texture inside the turret in the game)

    On the outside they're mimicking masonry and are covered in leather

    16 hours ago, LordGood said:

    They're not made of stone, its faux stone pattern embossed into leather and riveted to a wooden form, from what I understand. I would say, it would also look quite intimidating to see an elephant with a stone tower on it, for troops who had never seen an elephant before

    Huh! So they are!

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