Jump to content

vladislavbelov

WFG Programming Team
  • Posts

    1.358
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by vladislavbelov

  1. Oh, cool, thanks. So, I don't need the commit access to sumbit solution of a task?
  2. Position: Gameplay & Graphics Programmer (Maybe AI) Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free? Yep Do you agree to distribute all your work for Wildfire Games under Creative Commons Attribution Share-Alike license? Yes, of course Name: Vladislav Belov Email: thebvog (at) gmail (dot) com Location: Eastern Europe/Russia (UTC+3) Availability: I can spend on average 11 hours in week Age: 21 Occupation: Student & teacher Skills and Experience: I have started programming and learning algorithms since I was 13 years old. I'm interesting in a procedurally generated content, data mining, graphics or gameplay programming. Most used instruments & languages & platforms by me: C++/Python/Javascript + OpenGL/OpenCV/SDL + Linux/Windows. My projects: - The Project: Shining Star - Space RTS - PGPlanet - lib to procedurally generate planet landscape and render it, source not yet open. - PTestgen - lib to generate tests for science or students testing (using if acm.kpfu.ru for programming contests) - other projects related to the research activities. I also teach students to algorithms and create programming contests of our university. Motivation: I enjoy solving problems of programming, algorithms and etc. Personality: Serious, creative, and of course, optimistic guy. Short Essay: I like RTS and I try to follow the news in this area. But I have learned about 0 AD only about 2 years ago and I liked this project. It is the successor of of Age of Empires, but much better. The game is still in development, there are issues and bugs. And I would like to help solve them, contribute to the community of 0 AD, and develop the game further. Interests and Hobbies: Cycle racing, art, drums. Staff: Unfortunately no. Community: gamedev.org/gamedev.ru most interestring for me, but many good articles about algorithms and technologies are divided between personal blogs. Favorite Game: Many of them, but short list of most favorite: - American Conquest & Cossacks series - TES series - Freeciv - Mafia: The City of Lost Heaven - Age Of Empires series - Battlefield series - S.T.A.L.K.E.R series Work Examples: The Project: Shining Star - Space Procedurally Generated RTS (http://www.desura.com/company/0-planet/news/pre-alpha-space-strategy-game), work in progress, beta will be released over autumn 2015.
×
×
  • Create New...