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greycat

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Everything posted by greycat

  1. Does the 'team leader' approach (just having team leader deal with enemy) seems like a good way to do it?
  2. Viking era towns of Scandinavia
  3. Fortified Viking Period town Aros (Aarhus) 950 AD
  4. So if it is vikings it should stay in the viking age I would suppose. The Viking Age is the period from 793 AD to 1066 AD
  5. It talks about how a destroyed unit should be replaced by a neighboring unit in formation. This is how it works in real life and not how Rome 2 handles it.
  6. Viking is more in reference to those that went raiding and exploring? Norse or Scandinavian also would work. noun \ˈvī-kiŋ\ : a member of a group of Scandinavian people who attacked the coasts of Europe in the 8th to 10th centuries A.D
  7. That sounds like the best way. Even big budget games like Rome 2 are having problems with this kind of thing... I came a cross some pdf books, maybe it can help us get some ideas? Dynamic Formations in Real-Time Strategy Games http://www.csse.uwa.edu.au/cig08/Proceedings/papers/8054.pdf Intelligent Moving of Groups in Real-Time Strategy Games http://www.csse.uwa.edu.au/cig08/Proceedings/papers/8075.pdf
  8. If tactical realism is what we want. The unit should move in formation.
  9. My last post 205 seems broken... This is another song by same band. They are from Sweden.
  10. If you are interested in war games, this is a good place to start http://www.wargamer.com/ http://www.armchairgeneral.com/ Game publishers http://www.slitherine.com/ http://www.paradoxplaza.com/
  11. why would you just single just me out and not the people having the debate?
  12. I do not understand the anger? I am one person sharing an idea...I cant change the game nor do I want to change it if people don't want to use my suggestions. edit: OK...
  13. Ok...thanks for speaking for everybody...It was just a suggestion...
  14. "The maneuver was probably first used at the Battle of Marathon in 490 BC" http://en.wikipedia.org/wiki/Pincer_movement
  15. If we could have group formations we could attach wedged units together (probably just straight line though).
  16. I was thinking about that. If you could select two units into a group. Then pick between straight, concave or convex maybe?
  17. These seem to be the acceptable reasons for using swastica in Germany. "The swastikas on Hindu, Buddhist, and Jain temples are exempt, as religious symbols cannot be banned in Germany." "except for scholarly reasons (and - in the case of the odalrune - as the insignia of the rank of sergeant major, Hauptfeldwebel, in the modern German Bundeswehr)" http://en.wikipedia.org/wiki/Swastica German language wikipeda http://de.wikipedia.org/wiki/Swastika wouldn't the non German swastica in the game be for scholarly reasons?
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