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Posts
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Everything posted by Lion.Kanzen
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LINKhttps://www.dropbox.com/s/xjsjny09c0o645q/wall%20textur.rar
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Modding vs. Source Code, help getting started.
Lion.Kanzen replied to erobert's topic in Game Modification
is very outdated somethings. but f you ask they reply you fast. don't discourage, and try use the last version of game, the SVN -
98% only left a fix a thing, and nobody take it. XD. in facebook 0.A.D all ask me when is come out.
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only in shooter i do that. in RTS never XD
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whyedt2: aaah, the lines hm i will do. Wall desing for fortress and this kind builings
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yeah, Marketing Searching that the way of Products will be improvement and managing decision
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uh, tht is the adventaje our mod, when we mod, check the units
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ok i do it____ here is v1 HaIR- / Pelo(spanish) Link-Enlace https://www.dropbox.com/s/eadsnircdkdpa35/hair.rar
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hmmm that give me idea to discuss.
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ask about polygons i want to know.
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but i want one way to install. a Updated a something like AOEO have.
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When we finish Bronze Mod.[Aristeia] maybe can do one for Japan and Korea- or Mayan and precolumbian.
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now you was know XD. even me dont want to Work today.
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many when formations feature are available
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Historically Accurate Pathfinding
Lion.Kanzen replied to stwf's topic in Game Development & Technical Discussion
i think the terrain can convertd in to Cobblestonde by Town borders. -
sorry i was do it quickly - i must do it in Illustrator XD.
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they dont rech the Dropsite, the Wall impides to do. but units the path obvius is for the gate, why dont use the gate? because is no programmed to do that task.
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thinking if they don't know and have order to attack all units(enemy) its like civilian try to reach a dropsite that are behind a wall. try to test that.
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good idea the opposite player can no see a army in other side waiting for destroy them
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hmm i know what you mean the melee try to reach target, but the wall dont let them, that because Pathfinding or Ai dont recognizes walls yet.
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ok i see what happens. than you again
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that we discuss with Idawin if start a git or a svn. thank you so much. i tell to my team mates especillay idawin. you know other site for discussion that can help us to bring Programmers?
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Convertion like Age of Empires. Mercenaries Buildings (see trading outpost) that are in rMS controled for first user to spot it or for Outpost Controlling. Mobile grand Tent(pack and unpack Buildings) Units can use skills. mod tech for Bronze needs (Forging bonze) RMS to own needs. and oher. only gameplay. no much Technical. but Conversion can be hard but i miss that, but i dont want priest Rush. Ships turn in to Wagons(Pack/unpack) Wagon to store resources. A Civilization can turn in other or asimilate others. Sea People into Philistines. Diplomacy traits (AOE3) all can benefits all of this , 0 .A.D., FES Projects, ROE Kimball Project. Moder Warfare 0.A.D, and future. know i ask to much but, i look the way to attract more people here. Many people asking to me if i can help with his ideas for a MOD. or how start one. but for now im interesting in Main Project to be Beta and 0.1. but i want train to Inexperts. and all can Learn.
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People check this Guide Before to Mod. http://trac.wildfire...i/Modding_Guide ____________________________________________________________________________________------ The Egyptians are Near!, With the accession of Ahmose I, I would succeed in expelling the Hyksos from Egypt and placing the country under a centralised administrative control for the first time since many centuries,the Egypt can Expanding The empire? ______________________________________________________________________________ When people Join to do something together, and believe in good project that project,rises, and to be successful. Thank team of FES we are working fast. and Thank you WFG Team for share your Project with players. We are in Expansion. Now all member can participate in https://sourceforge....teia/wiki/Home/ _______________________________________________________________________ Programmers Needed! If you're interested in making mods for 0 A.D., then we need your help! We are currently beginning work on a series of 0 AD DLC modpacks focused around the Bronze Age Mediterranean. We are in need of Programmers, 3D Modelers, Painters, and anyone else willing and able to help. Please reply to this post [in Modify this When change our Needs ] whe need Add some Features. or possibly. we are interesting in if is possibly take some task with our own Programmers, and do things that are discarded by Team WFG. I need Pin this.