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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. why don't we make heroes for this mode, everyone starts with a sword and the next level can already be a swordman. Kind of like an RPG/Moba hero mode.(only the hero) The hero is starting gaming experience to get upgrades.
  2. in case it is similar to samnite, we can use other colors. we can change the colors.
  3. fixed I made a SVG file. lusitani.svg lusitani.eps
  4. https://auth0.com/blog/id-token-access-token-what-is-the-difference/
  5. I know. in fact I caught it the second time. Sometimes it's my job to find other meanings to things.
  6. there are women who could take that very badly. Lol.
  7. Hay alguna reconstrucción craneal de estos hombres? De algún guerrero. Tengo curiosidad de saber la apariencia.
  8. Until recently I played that type of game, I'm a millennial, it's hard for me to adapt to popular games ( zoomer gen) like battle royale. There are plenty of noble games worth porting to PC.
  9. To simulate a combat, in theory, as in Total War, not the entire formation would be disorganized, only the first units of each formation would fight. they would have to move little bite but without disorder. This is how it works in total war. In 0 A.D it continues as a classic RTS and it is still very buggy On many occasions, under certain circumstances, for example mixing it with civilian units or giving orders to build (etc). I speak about what is already in the svn.
  10. @Yekaterinawe need your wisdom and help. @wackyserious we need make q list of work to-do.
  11. how interesting it would be if they became skeletons.
  12. the first Empire Earth towards that. Game mode: surprise? Evolve?.
  13. the mechanical concept? It becomes asymmetrical, it's good. It is what is trendy. — Don't forget the old school taste —
  14. Yes and not. you always create a countermeasure unit or building.
  15. with the variety of troops we are falling short and following the AOE2 formula a lot. It has already been shown that the AOE2 formula is boring in games that are not AOE2. AoEIV did not innovate anything. For me the game fails in the late game. Between phase 2 and 3 everything is going very fast. The other thing is more variety of units that balance those of the traditional units. The so-called tribes could use incendiary units. And quite a rush.
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