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Posts
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Everything posted by JuliusColtranePille
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Progress reports on funded work
JuliusColtranePille replied to Ykkrosh's topic in Game Development & Technical Discussion
in general i believe with your additional work (ykkrosh) the game will make such a big leap this year thumbs up, regards! -
btw: an alpha 9 preview thread in the announcements section would be lovely, ... i didn't dare to start it myself
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Progress reports on funded work
JuliusColtranePille replied to Ykkrosh's topic in Game Development & Technical Discussion
i think this should be (if implemented) an optional feature (one shall be able to turn it on/off) -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
sounds good. i will give it a try! thankyou very much! -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
how many steps does it take to build the program with xcode and this project file? rather easy procedure? regards and thankyou for the fast posting -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
could you please post your version again? megaupload is down due to fbi-bullshit -
Random Map Script:Guadalquivir River
JuliusColtranePille replied to Spahbod's topic in Scenario Design/Map making
i'm glad to see your random map scripts coming... unfortunately i do not have the time currently to learn how to make them, although i am very thankful for your description. next holidays i will begin to study it! continue please making those great RMSs! regards -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
thx! ... unfortunately i'm not able to build it though. -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
i'm sorry. but what does #947 mean? where can i download a deployable version of the game with atlas workin?! sorry for my missunderstanding regards! -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
has anyone compiled atlas for the mac? regards -
Atlas on Mac in Alpha 8
JuliusColtranePille replied to JuliusColtranePille's topic in Game Development & Technical Discussion
uh. seems i can not find it? can you tell me exactly where? -
i played with hellenes and carthaginians against persians or as persians against those two factions (qBot, a lot of maps). i had the impression that the infantry of the persians in particular is weaker. but i guess it's the special feature of the persians that their infantry is inferior but cheaper?! later qBot used the persian cavalry which is relatively strong but still no match against the than cheaper greek hoplites and peltasts.
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concerning balancing i would say that the persians are a rather weak-faction at the very moment. just my 2 cents. i know balancing will be done in the beta-status
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qBot (yet another AI)
JuliusColtranePille replied to quantumstate's topic in Game Development & Technical Discussion
there were 3 players... is that too much? -
qBot (yet another AI)
JuliusColtranePille replied to quantumstate's topic in Game Development & Technical Discussion
played against qBot on the "The Nile"-map of spahabi. unfortunately qBot only trained women and had no military after 5 minutes... anyone encountered this problem already? -
hey dear community, as the games makes a very enjoyable progress with every alpha i was very happy to hear that for alpha 8 atlas should work on the mac. unfortunately there is no (afaik) compiled version of atlas in the community. has anyone a playable version of atlas? could anyone contribute? in my eyes, scenario editors where always one of the greatest things in RTS-games. warm regards, claas
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sounds cool. do you have some for me? how does this work?
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yeah, there are 4 you're right. but they tend to be quite similar. i would rather like to have a random-map script in which every map looks really different. like in the older AOE-games... would be cool.
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i really would like to see a random-map function! due to the lack of atlas for the mac-version i'm a little bit bored of the maps in the current version...
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precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
does atlas work at the moment? this would be great... the last big wish for the mac-version in the current situation! -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
yeah... if all the mac-guys out there would spend 5 euro/dollar whatever (me included)... -
precompiled mac version done
JuliusColtranePille replied to cc_julian's topic in Applications and Contributions
but unfortunately atlas does not work, although according to the developers-team it should. in the "suggestions for 0 A.D."-thread they say it would need some extra tweaking concerning the compiling. hmmm?!