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MishFTW

WFG Retired
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Posts posted by MishFTW

  1. Can you can build on top of rubble (it doesn't have an obstruction)? And if so, does it make the entire rubble disappear or just the part you build over?

    I say let it be an obstruction while it remains. You can build over it only when it "cools down" a bit. And then only the rubble under the new building would be cleared immediately.

    So obstruction for half the time it stays (so currently five seconds - which is too short BTW) and once the obstruction is lifted, it is removed immediately once new buildings are placed on it.

    This seems really exciting :)

  2. I would recommend that any unit automatically return fire. It is wrong how easy it is to defend against them!!

    I can see a scenario where my units at low health are being attacked while attacking a fort. The fort has like 10 HP and my soldiers can survive two more shots. If they abandon the building and walk towards the enemy, they'll die. I don't want to have to micro manage...

  3. But it is too grand for a barracks. :)

    Exactly my point. We might need historians to check this, but did the Mauryans build grandiose barracks? Military buildings usually pick functionality over looks due to always being a target for attack. I'm not saying Amish's model was bad. From my perspective if it were less "fancy" it would fit in the category for barracks. But this brings me to my second point. Why can we not have multiple variations of buildings? Houses have them. I think it would be a killer feature in the game (imagine building a market and pressing a hot key to switch variations or just having it randomized like the houses).

  4. <p><p>Hi, just d/l'ed and played a bit on my mac. What an awesome game so far – brings back some fond AoE2 memories!

    Just a couple of things that have probably been picked up before but just in case... During the game I couldn't use the menu button (it gets highlighted but doesn't open when I click) so I had to force quit to exit. Also was getting some javascript errors to do with 'jubot' when in combat. I've attached a screenshot of the error text from the console, sorry if there's a simpler way of submitting that info or if this is the wrong thread! Great work folks!

    Well the errors are expected, the game is still in alpha. Have you read this? It explains a lot :) Plus JuBot is pretty much deprecated and will probably be removed from the game by the next release.

  5. [2cents]

    Okay... how do we paraphrase stuff we learned in school? We don't. So if we write our own explanation, it comes from our head (ergo original). So if I go read about something on Wikipedia (the analogy is that its the school), and then I regurgitate that info, I wouldn't have to attribute it, right? And what if I learned about say the Aegean Sea in geography class or something. I'm not going to attribute my teacher. Yes I'd attribute Wikipedia if it contained analysis or information I didn't know before hand.

    [/2cents]

    So how is this... in the license file, we just say there is stuff from Wikipedia in several places. I don't fancy having attributions at the end of tooltips or description boxes.

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