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raymond

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Everything posted by raymond

  1. Sounds working with my iMac mid 2010 with Alpha 11. Thanks to the developer
  2. Yes the same version: 11863 or alpha 10. The difference is: Windows client und Mac OS X host. We set also "reveal map". We played a game before without this option...and it works.
  3. Hello dev team, host: OS X 10.8.1 joined player: Windows 7 Here are the logs... regards oos_dump.txt system_info.txt
  4. When should be the release (compilation) of the alpha 11?
  5. The description of the bot in the game is very short. But what are the differences between each bot? Which are stronger, which are weaker? Can anybody post a scale here? Suggestion: to choose the strength of the AI.
  6. I would also like to translate 0ad to German.
  7. I want to push these thread. The deveoping of 0ad goes very fast and I think the the right direction, except the translation support. Please implement this for max gaming experience. I would also like to translate 0ad to German.
  8. I want to push these thread. The deveoping of 0ad goes very fast and I think the the right direction, except the translation support. Please implement this for max gaming experience. I would also like to translate 0ad to German.
  9. Also hoping for an Alpha 6 Mac OS X release.
  10. @0ad developers: Please post this build to http://wildfiregames...age.php?p=14433 that everyone can find it easily. Or link to http://mac.softpedia...mes/0-A-D.shtml so I fully agree theShadow @mtkaz: Please help the 0ad developer and be the Mac OS X 0ad developer: http://trac.wildfire...atestReleaseMac maybee make the howto for compiling 0ad better: http://trac.wildfire...atestReleaseMac http://trac.wildfire...nstructions#OSX
  11. I would like to translate the game into German.
  12. Does anybody successfully compile 0 A.D. Alpha 4 Daedalus for Mac OS X? Please offer a download link here.
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