asmartgoat
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Everything posted by asmartgoat
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Mildly Amusing: Indie Game Developers
asmartgoat replied to Mythos_Ruler's topic in Introductions & Off-Topic Discussion
My software never develops bugs. Its just creates unexpected features. Some funny stuff. -
Thanks for uploading it to 0ad.me Its a great map, and already has over 15 downloads.
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Arabian Nights The wet season has all but past A beautiful map with a running river on the side, the river is one of the ways to get the opponent in a position they can not defend. Because it is so close to their base, but this disadvantage is persistent for both teams.. They need a strong Navy and military to win. Linux: /usr/share/0ad/mods/public/maps/scenarios Mac: similar to above Windows: %appdata%\0ad\cache\mods\public\maps\scenarios (copy and paste that into the Explorer address bar). Download (after Oct 4)
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^^ updated as above.
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1. Osiris is the lord of the dead, for his god power maybe he can make units who were dead alive again, i know this would be hard to code in. Maybe just bring "10" units "back to life". (AKA: spawn 10 ahk mummy's) Depending on how strong those units are in the game, of course. 2. vision of Ra -- Line of sight increase. 3. -10% armor +10% attack (he attacks, aggressive = evil) 4. GOD POWERS Bastet Great Flood -- Food production stopped for all enemies for 1 Minute. Sobek Golden Sea -- 2x Attack for all vessels for 1 minute. Khnum Mineral Refinement -- All buildings have 50% more armor and 10% more attack for the rest of the game. Isis My Hero -- All heroes in the game get 25% more attack & armor while your heroes get 50% more attack and 25% more armor for 5 minutes. Ptah Thoth Ma'at Preservation of Life - +200% armor for all your NON attacking buildings +100% armor for your villagers for the rest of the game. 5. Focus Ma'at - Peace (God for justice and truth) 8. The Akh Mummy Awesome against foot soldiers Strong against all mortals Weak against myth units. Mastyt (lionness-warrior), Strong against Mounted Units Week against Archers Watet (Winged Snake) Strong against Mounted Units Weak against Archers I've done this map for the Egyptians, take a look. Arabian Nights Map @ 0ad.me godstorm.0ad.me points to RTS database I have the resources to set up a wiki site, and a forum for the mod. If you would like.
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Hi I'm working on an Egyptian mod at the moment, This is a weird preposition I'd like to merge, we'd get alot more done. I'm great at map making, and I own http://0ad.me which we could use to spread the great mod! Reply if interested.
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comp3820, i've noticed the bug you mentioned with the viewable area in one of my own maps, there is a trick, it'll take a tiny bit of time but hopefully it'll fix your problem. First use a Thin brush to paint just inside the perimeter of the map, be sure to use a thin brush. Save (as a new file.) open the XML file, find the line near the top that says something similar to [i]circular map="true" a[/i]nd remove it (but remember the line (save a copy of THAT line only and its position in the file) Now, open up your map again and make a SHARP drop to ocean for everything just outside of the line you painted. also clean up any stray buildings / trees that somehow end up there o.O Save Go back to the XML file and add the line you remove. Test and have fun! I hope that fixes your problem. Remember: you can upload your map to 0ad.me, and nobody has to register to DOWNLOAD maps. (There is no waiting , but mods are high bandwidth so we require registration for those)
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And when might this fine map be released?
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We've just moved to MyBB, very efficient. If you guys get sick of IPBoard and decide to go somewhere else, myBB is great! Regards, Luke Martinez
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Thats epic, woah. Hahaha, don't think we'll be seeing that in the finished game, you did use a ridiculous amount of docks didn't you? An Extreme Naval Creation Machine!
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Thanks, The development team all very welcome there. Regards, Luke Martinez
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Graphics hardware compatibility
asmartgoat replied to Ykkrosh's topic in Game Development & Technical Discussion
Can i just make a point, i tried to run the game on a system incompatible with GLSL, i got a nice message and the game looked like someone stretched the textures in every direction. If anyone can confirm this behaviour, you can and should remove support for non-glsl compatible systems. Just my 2 cents. -
Hello, 0ad.me, is the new fansite for everyone who loves 0ad You can upload and download mods, request forums for your mods, and even get a Sub-domain for your mod! you.0ad.me Got maps? Upload them at 0ad.me so users don't have to wait the annoying 90seconds when they want to download one file! Regards, Luke Martinez
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Ah i understand. It'll be good if we have a switch or just on by default in the editor. Thanks for the replies guys.
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Austria you steal our name and spell it wrong.
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A proud Fedora User. Fedora 14 - (soon to be F15 pre alpha tester)
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So how do we change the size of the Maps?
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Thanks for the answer.
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Hello, how can i get an atmosphere? (like a sky )
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Hey, will the game have bigger maps, because i eventually want to create a WORLD MAP. which would be awesome Also, in atlas could we have the option to make a circular map, its annoying to always have to go into the XML file to change stuff . Thanks, Luke
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0ad will have a history section, im not sure if it is "live in game" though.
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Maybe we need a license expert xD, anyway, that can be sorted on a case by case basis. Some progress: Arabian Nights map is coming along well.
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Hey, dude. I'd be really nice if you could do a river nile map for my new mod. I've been trying, but i just cant get the beauty that you achieve with your maps. . All credits to you of course. Regards, Luke Martinez Northern Sunset Mod