SUD
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Posts
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Posts posted by SUD
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Britney. Yumm
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sonata
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Couldnt resist to post:
Misfits - Walk among us
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When I am at class (college), whenever the teacher stops explaining, or repeats something already explained or does something I am not interested into taking notes, I am ALWAYS drawing in my papers (or even the table ). Always
You look at my class stuff and you can see a whole mess of class notes and drawings.
And what I draw? hehe.. ancient and medieval warriors, fantasy warriors like dwarves etc, movie characters (Agent Smith is drawn in my table), cars, tanks, planes, weird vehicles, funny things and all that kind of stuff
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Today, 2nd and last match:
Norway 0
Spain 3
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S-P-A-I-N !! S-P-A-I-N !! S-P-A-I-N !!
(I'm Spanish, didnt you know )
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I found this news headline at AOKH that you might like and find useful for 0ad:
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Instant Kills in AoE III?
Posted on November 4, 2003 2:05PM by Aro
Clam_Knight posted about an interesting idea he came up with in the Age of Empires III Discussions forum that would increase the realism in a new game by ES.
this idea, would be like, a unit could sometimes perform an "instant kill" attack, in which it would kill the opposing unit instantly. The chance of an "instant kill" would vary from unit to unit...here's an example
-An archer would have like 1/500 chances of "instant killing" a Paladin, where as a longbowman might be like 1/300, and a halberdier would be like 1/150 or something.
The units would still have there HP, but their HP could be completly depleated with the "instant kill". Also, certain units would have a greater chance of getting or resisting an "instant kill"
Sounds to me like it'd be a good idea. To view the complete post or to leave a comment/add-on, feel free to visit the thread.
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Is it only multiplayer? Does it have bots to play against?
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Cool, I will download it. I hope it's worth the size
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What's this game about? a shooter?
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IMHO Matrix sucks (see that I said IMHO)
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Actually I liked AoM more in its early stages before turning into another typical RTS. Before that it had huge ships (never seen in any game) and huge walls (only one I've seen is Stronghold).
That's where 0ad should kick in: big ships, big walls, big towers, big buildings, big battles, and the rest of stuff like every typical RTS
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Jason I got your last email, I will start something as soon as I can.
One comment about the military centre, yeah I think they are too much buildings combined in one . AOK archery range, barracks, stables, siege workshop and blacksmith vs one building for all? well if you want it that way... I will do
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My current adress is the one of Msn messenger
Btw, is there any picture for building layouts like that old one with squares and cilinders? you know
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Hey Wijit I was wondering if you need some sketches, like in the old times Would you need anything or are you guys already covered up with enough sketch drawers? If you need tell me
Sadly my old scanner is not compatible with winXP so I would have to use it with the old computer, which I will be fixing this week and could scan stuff.
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100 some posts ago
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I am studying for biologist and have no idea what I will be: teacher? scientist?
serious, no idea
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big bang
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What happened to the old idea of ships as big floating pieces of terrain with units and stuff inside?
I would vote a size about 4 times AOK ships
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LOL Cougar. The Blob is one darn freaky movie, btw
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wildfire
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Polls
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Everytime someone talks to me Hah
Your Favourite Singer...
in Arts and Entertainment
Posted
I chose Metallica, but aclaration is : Only OOOOOOOOLD Metallica!! (1983 - around 1991)
After 1991 Metallica turned from finest heavy-thrash metal to soft commercial freaks :thumbdown: