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SUD

WFG Retired
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Posts posted by SUD

  1. Yea Poser.

    You can find free stuff in the free section of Renderosity.com

    Also there were a lot of other places in the net though now that I have almost everything they had there I dont have the links anymore, but you can do a google :lol: You can try 3dcafe.com and animotions.com free stuff sections.

  2. It happened the same to the very first 0ad mod, we had all already planned for replacing everything back in those days. There were a lot of civs, a lot of bizarre units (man, there was a cavalry blowpiper to replace the conquistador!! hilarious) and some nice buildings done with 3d studio max. If I remember well, the replacements were :

    Aztecs - Egyptians

    Mayans - Syrians

    Teutons - Greeks

    Goths - Imperial Rome

    Huns - Asia Minor? or something like that :lol:

    Vikings - Republican Rome

    Celts - Picts

    Spanish - Iberians

    Franks - Gauls

    Britons - Britons

    Koreans - Norse

    Japanese - Germans

    Chinese - Scythians

    Mongols - Huns

    Saracens - Palmyra

    Byzantins - Persians

    Turks - Jews

    Persians - Carthaginians

    I personally dont like a total conversion, I prefer the way I am doing now:

    Aztecs-Mayans: Romans-Greeks

    Eastern Europeans: Celts

    Western Europeans: Persians-Middle East

  3. Thx again! :lol:

    Btw, I have a lot of those units already done in 3d model from the very first time I made historic models, some of you may remember the gallery I had posted in the old forums a long time ago :) . I just need to animate' em, which is the hardest and most time consuming to do...

  4. If I ever finish this it will be only for scenario design, I wouldnt put much much head-waste into thinking which to change and which not just for gameplaying.

    The list I had is like this:

    Militia= Milites

    Man at Arms= Hastatus

    Long swordsman= Hoplite swordsman

    Two-handed swordsman= Caesarian legionary

    Champion= Imperial legionary

    Spearman= Hoplite

    Pikeman= Phalangist

    Halberdier= Auxiliary infantry (Roman)

    Archer= Archer

    Crossbowman= Archer

    Arbalest= Auxiliary archer (Roman)

    Skirmisher= Peltast

    Elite Skirmisher= Javeliner

    Hand Cannoneer= Same

    Horse archer= Same

    Heavy Horse archer= Same

    Scout cavalry= Scout cavalry

    Light Cavalry= Gallic light cavalry

    Hussar= Iberian horseman

    Knight= Cavalry (Greek)

    Cavalier= Companion (Macedonian)

    Paladin= Gallic heavy cavalry (Caesarian)

    Frankish Paladin= Commander (Roman-Carthaginian general)

    Camel= Same

    Heavy camel= Same

    Axe Thrower= Same, probably

    Berserk= Celt warrior

    Elite Berserk= Celt warrior

    Woad Raider= Persian Immortal

    Conquistador= Same

    Teutonic Knight= Celt chieftain

    Huskarl= Celt nobleman

    Misionary= Same

    Janissary= Same

    Samurai= Officer (Roman centurion)

    Longbowman= Persian archer

    Chu Ko Nu= Same

    Mameluke= Same

    Cataphract= Persian cataphract

    Elephant= Carthaginian War elephant

    War Wagon= Same

    Turtle ship= Same

    Mangudai= Same

    Tarkan= Celt raider

    Jaguar Warrior= Praetorian

    Eagle Warrior= Auxiliary cavalry (Roman)

    Plummed Archer= Syrian Archer

    Monk= Priest (like AOE's)

    Aztec Monk= Roman priest

    Ships= A couple triremes if possible

    Siege weapons= Unchanged

    Joan the maid= Free slot

    Joan of Arc= Free slot

    King= Emperor (Roman)

    Heavy Swordsman (hidden)= Carthaginian infantry

    Berserk (hidden)= Celt berserk

    Hvy Crossbowman (hidden)= Numidian

  5. Thx! :lol:

    By the way, yeah there are 2 more hoplites: Classical hoplite as spearman and more advanced/Macedonian hoplite as pikeman; I have planned to make the halberdier a Roman spearman (auxiliary infantry). Oh and there is still a problem I need to solve: I dont have poser spear attack animations.

    About buildings, there is a problem, I didnt include any Germans but just Romans, Greeks, Celts, and a couple Carthaginians and Persians (if I ever finish this). I would like to use Roman RAW's buildings if Wijit lets me :) , because I dont have any skill making buildings.

    The language dll thing, yes!! It would be pretty useful ;) I was very restricted giving names to units, so now I can change them to the ones I need, cool thx!

  6. Yumm, AOK isnt dead!

    I am resurrecting the very origin of the 0ad game!! :) I will post a list of the things I am doing.

    Right now I am almost finished with these 3:

    MILITES

    Replacement of: Militia.

    Weapon: Short sword

    Armor: Bronze Corynthian style helmet without crest, medium size bronze-wood round shield.

    Wearing: Barefooted, tunic with short sleeves.

    History: Not based from a specific nation and it fits Greeks, early Romans, Carthaginians, Macedonians... It resembles a typical light infantry soldier of the Bronze age.

    Aprox time period: 1000 BC to 300 BC.

    Milites2.JPGMilitesFight.gif

    HASTATUS

    Replacement of: Man at Arms.

    Weapon: Short sword.

    Armor: Bronze helmet, bronze breastplate, bronze greaves, oval shield.

    Wearing: Sandals, tunic with short sleeves.

    History: Based on the Roman republican hastati troops in sword mode, though the difference with them is that these didn't carry 2 greaves but only 1. The look of this soldier fits for many Mediterranean civilizations.

    Aprox time period: 500 BC to 100 BC.

    Hastatus2.JPGHastatusFight.gif

    (Credit to Irishstag for the shield texture)

    HOPLITE SWORDSMAN

    Replacement of: Long swordsman.

    Weapon: Short sword.

    Armor: Bronze Corynthian style helmet with crest, lynen cuirass, skirt with leather straps (pteriges), bronze greaves, large bronze round shield (hoplon).

    Wearing: Sandals, tunic with short sleeves.

    History: Based on a hoplite in sword mode from the Peloponesian Wars to Roman era.

    Aprox time period: 500 BC to 180 BC.

    HopliteSwd2.JPGHopliteSwStand.gif

    CELT WARRIOR

    Replacement of: Berserk.

    Weapon: Long sword.

    Armor: Iron helmet, oval shield.

    Wearing: Long pants, shoes, no wearing on torso.

    History: A typical celt warrior.

    Aprox time period: 1500 BC to 100 AD.

    Celt1.JPGCel1Stand.gif

    (Credit to Irishstag for the shield texture)

    More to come :lol: Note: As I am not allowed to post more images here scroll down the topic for more units

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