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Showing content with the highest reputation on 2025-08-19 in Posts

  1. You can check out the animations in Atlas as shown. Also the mane is funny moving and the horse goes bald for a while. aux-2025-08-19_16_02_31.mp4
    3 points
  2. Adding a metal cost would be lame. A small adjustment to armor values or hp or speed or a combination would be all that’s needed if anything at all.
    1 point
  3. For correctness's sake, Temple of Apademak is the Kushites normal Temple. You can check the specific and generic names of the Temple in Alpha 23. Never mind, It's the same name in the latest alpha. I'm just trying to be smartass here and failing.
    1 point
  4. Walling in 0ad is costly in both resources and the mental capacity required to make sure they are actually sealed. palisades and stone walls need to become easier to seal and place if they are to become more impactful on gameplay. I've had moments before where palisades were remarkably successful in protecting my base from large amounts of cav in p2, but its quite rare to see palisades actually accomplish what the player envisions when they are built.
    1 point
  5. Optimal farm placement in Imperia Vetera. Farms yield about the same food as the most upgraded ones in AoE2. Persians get a bonus 100 food per farm.
    1 point
  6. 1 point
  7. 1 point
  8. May I suggest using Photopea? It has a Normal map generator out of the box. You can also easily alter the channels of the normal maps after they're made.
    1 point
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