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Showing content with the highest reputation on 2024-12-04 in Posts

  1. Indeed, this game is far from being unfinished although there are many ideas and discussions of extending and further improving it. Frankly, the game works well and is fun to play (both SP or MP). So , I do support the proposal to rephrase that disclaimer from essentially saying: "this game is unfinished and will not completely work, has potentially bugs", etc. to something more positive like: "this game is a full featured early release that is constantly improved and extended by an active community. Many extensions are already available for download as mods, and there is even guidance material available how to adapt the game by yourself and therefore contribute to this community project." Plus I would really suggest renaming the next version from "0AD Alpha 0.0.27" to "0AD 1.0" (and no alpha). I do acknowledge this might be seen as a bit bold marketing but THIS GAME IS ALREADY AWESOME RIGHT NOW and will get even better! Sorry, I had a need to express my view .
    2 points
  2. The thing is, we have several competing ideas of what constitutes Alpha, Beta, Early Access, et al. And what exact milestones are necessary for each of those terms. i think for the longest time, the idea was that to come out of "alpha" to "beta" would require a working full-featured single player campaign and surely a multiplayer environment where we're no longer arguing over what constitutes cheating or not (the mods). Also, where the civ designs are rather solid and complete and the tech tree not in flux. Then with Beta, we can balance all of those things and fix anything that crops up. That's an older view of game development, but the industry has moved on to a more "perpetual development and balancing" environment, in an odd way meeting Wildfire Games where it's at with its development of 0 A.D. So, I'd advocate we get rid of the old view and embrace where the industry and gamer expectations are at today rather than how we wish they'd be or where they were 15 years ago. Having said that, I'd still like to tunnel down and get some things ready to go before officially boosting the game to Beta. I'd still like a single player campaign even if it's not full-featured and "complete," and I'd like to get the rest of the civs differentiated on the level of the Athenians, Romans, and Spartans are in Alpha 27. And lastly, we need to get the multiplayer community under control before we can legitimately go to Steam or wherever we can go after claiming we're in Beta or Early Access. So, I'd say let's make Alpha 27 the final "Alpha", and after that change our mindset and goals toward the next release being "Beta 1" or whatever we decide to call it.
    1 point
  3. Hi Alnur, thanks for your idea with us! I think it's noteworthy and I have some pro and contra arguments. But before sharing my thoughts I'd like to point the community on the following discussion, which happened more than two and a half years ago, when @Purgator_ had a similar idea and started a new topic about it. @Gurken Khan, @Lion.Kanzenand @LetswaveaBook took part in the discussion at the time.
    1 point
  4. I made some new tip images: I still have the full-res, uncropped images in case anyone wants them. Also, can someone tell me how to enable rendering the sky? And how can one rotate the camera up and down in Atlas?
    1 point
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