If there is time for other balancing related things, would people consider it worthwhile to do a melee/ranged rebalance?
I have a pretty good version already in gitlab: https://gitlab.com/real_tabasco_sauce/0-a-d-community-mod-unit-specific-upgrades/-/compare/main...melee_buff?from_project_id=36954588&straight=false It has been play-tested some, but its hard to conclude much.
I think it would be refreshing to bring the ranged meta to a close.
The only downside would be that we need plenty of willing playtesters, which has been very difficult to get organized on the release candidate.