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Showing content with the highest reputation on 2014-09-06 in all areas

  1. I'm willing to continue gudo's work, as he seems to have discontinued this (gudo, if you drop by and want to continue yourself, don't hesitate! you know better than me the current state of this). I'm currently updating the list with contributors mentioned since gudo's last intervention, and I'll also add some patch writers I remember, credited in commit messages. NOTE: I won't add any translator's contribution here because I think this is to be discussed (with languages coordinators, specifically). I'll create a topic for that soonish.
    1 point
  2. im jewish and israeli, i would be happy to help you with this civ in stuff related to language and history for example. As for the issue of the temple destruction, i personally think that its ok to be a destructible object, as it was already destroyed, Also for the jewish belief, God is everywhere. PD: i also speak spanish, is easier than english for me.
    1 point
  3. I think these are player colors, Fabio.
    1 point
  4. Tank battle: (some partly destroyed)
    1 point
  5. Would they? They'd be our heroes, they've done a good job. Nevertheless I fear their creations aren't as sophisticated as ours as we use Turrets which is not even in 0AD trunk. Can we expect 3D art specialists (they have shown they know what they do) to maintain their own branch of the 0AD SVN version where the turrets are merged in an applicable way? - Not very likely. I'll provide more tanks and other type of weapons over the next time. I need it all for my 0AD Extended experiments to find a way into the future - quick. It won't be all disclosed until the final release, which is targeted for next year. I'll be more productive without - especially now that the ground work is done. Congrats to 0AD for a great A17 release candidate, featuring triggers, mod configurator, dynamic units on walls and other structures. Awesome.
    1 point
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